Achaea Help Files
Achaea has hundreds of help files to you learn about Achaea. This is a copy of the in-game help file structure. HELP in-game will show you this same menu.
19.10.9 ARTEFACT PETS
What is an artefact pet? ------------------------ An artefact pet is a custom denizen (restricted in MANY ways as to nature and type, see below) with special and unique powers and abilities that may be purchased for Bound Credits. (except: see GIFTS) Artefact pets are loyal to a particular adventurer. They are NOT meant to assist greatly in combat, though they are not useless either. See the PET COMMANDS section at the end of this help file. If you are purchasing credits for your pet, please do not do so until your pet has been approved. What isn't an artefact pet? --------------------------- A mini pet is not an artefact pet. Some mini pets may be purchased for gold, others are obtained through other means. Please refer to HELP MINIPETS. A mount or steed is not an artefact pet, though some pets may be mountable. Even if you purchase a collar of Lupus (see HELP ARTEFACTS MISC), the mount is not an artefact pet. Most mounts may be purchased for gold at stables across Sapience. Please refer to HELP MOUNTS. Class loyals are not an artefact pet (such as a magi's water weird, a serpent's snake, a runewarden's falcon, a sentinel's woodland creature, or one of many entities found serving Occultists). These are available as special class abilities. Consult the various classes for more details. Artefact pets may not resemble class loyals either. Gifting a pet ------------- As with other artefacts, it is possible that a pet may be given as a gift. In such a case, you MUST have unbound credits in order to pay for the pet. Gift pet requests should be sent via email to email@example.com, not submitted through the system below. Tradein ------- Pets may not be transferred or traded in at all - no tradein value, no refunds, no exchanges. Be sure that you want any pet you purchase, because it will be yours, and nobody else's, for a very long time! Requesting a Pet ---------------- To request a pet, simply create a new customisation request! CUSTOMISATION NEW FOR ARTEFACT PET. Fill out the fields accordingly and decide which upgrades you want your pet to have. Fields and upgrade options are described below, alongside their costs. Please see HELP STYLE for more details and guidelines on describing your pet. If you are purchasing credits for your pet, please do not do so until your pet has been approved. Base Features - 500 credits --------------------------- All pets include the following, these aspects are not changeable: - The pet itself (including fully custom descriptions and name). - Resetting to you so that it cannot get stolen or lost permanently. - Resets to you in the case of death. - The ability to order it to move about via tells. - The ability to order it to follow you. - The ability to order it to enter your inventory. - This costs 500 credits. CUSTOMISATION SET <#> <field> <text> ------------------------------------- NAME: - All pets require "names", which are the noun(s) that the pet will go by. - This must include a proper noun (John for instance), as well as less specific type nouns like 'dog' or 'bear' that the pet can be referenced by. - These names should be separated by a comma, without spaces, and the proper noun should come first. That is, the actual name of the pet. For example: - Good "names": Moxie,dog,goodgirl - Bad "names": bear, dog-beast , Kelso See HELP STYLE - Denizen Descriptions for guidance on Appearance, Dropped, Examined, Entry, Leave, and Death fields. There are a few common requests for pets that will be denied, including pets that are: - HUMANOID: Pets cannot be humanoid, or of a living sentient or near-sentient race, known or imagined. Thus no pet could be Tsol'aa or Tsol'teth, troll or Treekin. Not even a lich, centaur, or minotaur. - OF HISTORY OR LEGEND, or RELATED: Pets should also not try to make some sort of real or imagined connection with history or myth or some known unique being. Thus no pet should try to claim to be a direct descendant of the Spawn of the Unnamable Horror, or the Hydra that Jason battled, or whatever. Generic is the way to go! - OVERLY SILLY OR OTHERWISE UNSUITABLE TO OUR ROLEPLAYING ATMOSPHERE: At the discretion of the administration, your pet may be rejected if its descriptions or its behaviours are simply too silly or otherwise detrimental to the roleplaying atmosphere. If you are purchasing credits for your pet, please do not do so until your pet has been approved. CUSTOMISATION ADD <#> <field> ----------------------------- These are on/off selections you can add to your pet request. Female - No cost Designate your pet as a female instead of a male. Invincibility - 100 Bound Credits Your pet will not die. Note: Once purchased this can be toggled on and off via the PETS command. Please see the reporting option below for more details. Sentience - 200 Bound Credits Order your pet to speak and emote, pre-defined and custom emotes, with the exception of racial or other special emotes (see racial emotes addon below). Speech will be in Achaean only. Your pet will report anything spoken directly to it, or told to it. Your pet will report things given to it. Flight - 100 Bound Credits Your pet will be able to fly. We will only allow this for pets that have wings. Mountable - 100 Bound Credits Ride your pet like a pony! We will only allow this for pets that riding makes sense for. You could ride a giant beetle of course, but not a beetle of normal size. If your pet is mountable, you do not have to have riding skill in order to do this. You MAY have riding skill though, and you may use abilities in the skill while mounted on your pet. Amnesia - 400 Bound Credits Your pet will sometimes afflict your enemies in combat with amnesia. You may only get amnesia OR custom attack message, but not both. More about attacks: no other attacks are allowed for any pets, at any price. Only amnesia is allowed as an attack for pets. You may only purchase two amnesia pets per character. Mask Ability - 300 Bound Credits This is similar to the MASK ability. With it, you gain the ability to PETMASK or PETUNMASK. A masked pet does not appear in the room when someone LOOKs there, nor is it seen while entering or leaving. This does not mean that the pet is completely invisible, since someone looking directly at it will see it. If you are riding (mounted on) a masked pet, you are not masked. Masking affects nothing more than the pet itself, not the rider nor anybody else. No Auto Emotes - 100 Bound Credits This means that the pet will have absolutely no reaction to emotes from other players (unless of course you add some reactions as noted below). Reporting - 300 Bound Credits Pets with this upgrade will report to their owner the entry and exit of players into their location. Pets with this upgrade will also report the details of says heard in its location provided the "invincibility" add-on is not active. Pets that are "invincible" can only report things said directly to the pet itself. Pets with both upgrades will report fully when invincibility is disabled, and will report as if sentient above with invincibility enabled. NOTE: This option requires the sentience add-on. There are no substitutions, and the included reactions cannot be customised or purchased separately. Special Upgrades via email to firstname.lastname@example.org ------------------------------------------------------- These following upgrades may be requested via email at email@example.com. Custom Attack Message - 300 Bound Credits Your pet's attack will have a custom appearance in the form we call an 'oact'. Oacts may not change the damage type or amount. Multiple oacts may be combined to give the pet various attacks. Each added oact is also 300 Bound Credits. NOTE: you may only get amnesia OR custom attack message, but not both. Racial Emotes - 50 Bound Credits For pets who resemble races that have predefined racial emotes (such as rajamala or dragon), you may enable those racial emotes for 50 credits per race. So, for example, if your pet is a winged panther, the cost to enable both rajamala and atavian emotes would be 100 credits. Reactions - via HELP DENIZEN REACTIONS -------------------------------------- Reactions are added to artefact pets after their creation. For details on how to do so, please see HELP REACTIONS. Please note that reactions added to artefact pets in this way will cost an additional 50 bound credits per reaction. Reactions not included within this system may be possible at additional cost. REACTION <mob> <id> SUBMIT - When you've completed your reaction. Once the reaction has been approved, you will be able to enable it for a fee of 50 Bound Credits. This fee only applies once per reaction, after which you may disable/reenable it freely. If you have an older pet that you want to add reactions to, please ISSUE ME with your pet ID and the team will make sure your older pet can make use of the new system. If you have an older pet that you want to change existing reactions on, please email firstname.lastname@example.org with your pet ID and request and the team will assist from there. Pet Commands ------------ In addition to the commands in HELP DENIZENS, the following apply to artefact pets. SAY <pet name>, FOLLOW ME - Makes your pet follow you. SAY CLIMB UP, <pet name> - Makes your pet climb up into your inventory. TELL <pet name> GO <direction> - Make your pet walk in a direction. (no direction abbreviations, please) TELL <pet name> COME HERE - Teleports your pet into your inventory from anywhere. For Mountable Pets ------------------ MOUNT <pet> - Mount your pet. DISMOUNT <pet> - Dismount your pet. SPUR <pet> SKYWARDS - Your pet flies to the skies with you on its back. (assuming your mountable pet can fly) For Sentient Pets ------------------ TELL <pet> EMOTE <xx> - any pre-defined emote. TELL <pet> EMOTE EMOTE <xx> - any free-form emote. TELL <pet> SAY <xx> - pet will say whatever you want. Scrappers --------- Please note that not all artefact pets will be able to become scrappers, suitability will be determined on a case by case basis and may be affected by any special functions your pet already performs. There are two possible upgrades for artefact pets to become scrappers, Basic and Premium scrapper upgrades. Basic - 250 credits - This scrapper will have 1 unique attack. - This scrapper will have 3 attacks from the generic genus pool. Premium - 500 credits - This scrapper will have 4 unique attacks. Making a basic or premium scrapper instantly level 20 is possible for an additional cost of 250 credits. Stat gains at level up will be rolled automatically as normal, these will not be maxed. You will be able to use consumable treats to reroll the level 20 gains as per HELP SCRAPPERS. Prestige As finding multiples of your unique artefact pet is not possible for standard prestiging, artefact pet scrappers may have prestige purchased. - Bronze 150 credits - Silver 300 credits - Gold 600 credits