Over the past few weeks, we’ve made a number of tweaks to foray balancing in one direction or another, mostly as a result of fixing bugs that negatively affected play experiences in both directions, with some bosses being far too difficult and others being comparable to the Imp Lord (long may he reign). Foray scaling…

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We’ve just loaded up a small update to the arena practice mode that automatically transcends your class skills when engaged in a practice duel!

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This is a huge update that we’ve been excited about since we begun working on Adventures back in February 2019! Completing adventures rewards with renown, but this now translates automatically to bound credits!

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Massive updates to the city war system have gone into effect, turning the political and raiding landscape of Achaea into a much more organic system of hostilities!

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House owners in Achaea are now able to transfer ownership of their houses to a democratic clan to create clan-owned properties!

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Continuing our dedication to improving Achaea’s quality of life, we have a host of updates to support that!

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The effects of Borak’s release are not only felt on the land but have also rippled below the waves, reaching across all the oceans!

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As we get ready to release our at sea quests in the near future, we’ve been going over the data for seamonster trophy turn ins and have made some adjustments. Read on!

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The team has been hard at working going over some of the approved ideas and making some quality of life updates to the Legends Deck Help!

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We’ve made some updates to the raiding system with tanks and guards and introduced a new config!

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