Bug fixes and other adjustments
Written by: Garryn
Date: Monday, July 19th, 2010
Addressed to: Everyone
I have loaded a bunch of bug fixes and other adjustments, details are as follows:
Artifact-related changes
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- The silver spade artifact can now be used to DIG and BURY items. Unlike regular shovels, it will never get destroyed
- The stonewall artifact no longer uses up stone commodities in the arena
Bonding
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- EMBRACE SPIRIT will now work regardless of capitalisation
- You can once again use SLEEP while resting in Sloth bond
- Attempting to follow an elusive player while phased will produce a correct message now
Chivalry/Brutality
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- The second slash of DSL will not go through if you lose the sword during the first slash
- DEFEND will no longer activate if the defender is blackwinded
- STAND FIRM will no longer show the balance loss before the skill message
- Anything that can be referred to as "glove", "gloves", or "gauntlets" should now work as a falconry glove
- The IMPALE message should now respect gender
- Fixed a problem causing RAZESLASH to stop after the raze if you have one broken arm
- DISENGAGE will now show a message if you aren't engaging anyone
Concoctions
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- Incorrect syntax of REFILL will now explain the usage of flasks instead of sending people to Rythanis
Elemancy
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- STAFFCAST hitting an opponent's shield repeatedly should no longer cause the equilibrium loss to stack
- STONEFIST damage should be consistent now
Engineering
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- I believe that I have fixed the problem causing bolt throwers to move people through gates. If it happens again, please report it with as many details as possible
Enslavery
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- SPUR CHIMERA SKYWARDS will no longer work in canopied rooms. This also applies to the Chariot tarot
Groves
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- GROVE LIGHTNING no longer bypasses reflections
- Groves can no longer be ported to commodity shops
- GROVE HINDER no longer affects graced targets
- GROVE RAIN should work correctly once again
Hunting
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- The third-party message for a snowshoe hare will now show its target correctly
- GRAB will no longer move people through closed gates. This also applies to SHIELD THROW and the boomerang artifact
- Being impaled and dragged around no longer causes you to continue following the impaler upon writhing out
Malignosis
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- SUMMON DAEGGER message is Imperian-specific now
- passive strikes from DAEGGER HUNT should no longer trigger kai deliverance
- DEMON STAIN will now be removed when leaving arena
Necromancy
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- You can use player names with ANIMATE and POSSESS
- You can no longer evoke soulspears during events with no experience loss
- Messages for DRAW HEART and SOULSTORM should no longer contain Achaean references
- VENGEANCE should be properly cleared when switching professions
- Undeath status will be restored upon leaving the arena to what it was when entering
- Undeath status now shows on DEFENCES
Noctu
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- You can no longer extract truenames during events with no experience loss
- ASTRALFORM is now correctly considered an aggressive action, which means that it removes shield and rebounding defences when used
- Extracting a TRUENAME no longer drains sanguis if it fails due to no suitable corpse being present
Perception
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- SKYWATCH messages are no longer swapped
- FARSIGHT correctly displays the equilibrium message at the end
- GLANCE GROUND/TREES can no longer be done without equilibrium
- Docent shells using locating abilities will no longer trigger the Warning defence
Predation
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- The INS/OUTS commands are now available as soon as you get the Fashion ability, even if you don't have FlingDarts yet
- You can only use WOLFHUNT if you actually have the ability in Predation
- All delayed travel skills (heirloom return, swifttrack, wolfhunt) will now be stopped if the user is hindered
- PALMING will be properly cleared if you inrift the palmed item
Runelore
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- THe WUNJO message from a totem should no longer be showing strange objects
Sabotage
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- WORM TREMORS OFF should work correctly now
- Lipreading should now work correctly while phased
- BLOCKING is now listed in DEFENCES
Smithing
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- SMITH should no longer take endurance if it fails due to no forge or materials being present
Taekate
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- Attempting to THRUSTKICK a non-existant icewall will produce a more suitable message
Tarot
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- STAR cards will no longer hit players in campgrounds and canopied rooms. This also applies to meteor arrows
- CREATOR cards no longer let you create illusions of unlimited lengths
Taming
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- An intimidated mount will now properly dismount its rider before running away
Telepathy
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- Mind locking messages no longer include titles
Toxins
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- Failed PUNCTURE attempts no longer include titles
Voice
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- Spelling in the KAWIS message fixed when it strips levitation
Wardance
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- Removed the * next to Escape in AB WARDANCE, as it is not comboable
Weaponry
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- WEAPONLIST and ARMORLIST now include decay time
Other changes
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- Attempting to freeze someone in a freezetag will no longer take equilibrium if you already are off-equilibrium. It will, however, take equilibrium if the target isn't found in the specified direction
- Aspects will now receive the correct message when losing a monolith due to inactivity
- The Moradeim and Sukhder obelisk powers can no longer be used while phased
- A couple typos were fixed
Garryn
Penned by my hand on the 21st of Aequitas, in the year 613 AD.