24.2 Legions

The first thing you'll need to do in order to mine or to attack a mine or
stronghold is squads for your Legion. To do this, just find a denizen that is
effectively selling squads. These denizens are the conduit to squads looking
for work. Squadmaster Barakus is the man to see about squads. Barakus can be
found in a mining camp just off the path that leads across the Northern Vashnar
Mountains, eventually going to Mhaldor.

Just BUY <squad> as you'd buy from any other shop. By default, your Legion is
limited to 1000 people, divided into squads of up to 20.

Within your Legion are two types of squads, called Cohorts. There's the Mining
Cohort, which is composed of your mining squads, and the Soldier Cohort,
composed of one of five base types of soldier squad.

Squads have the following attributes:
 Cohort          : Either Mining or Soldier.
 Name            : Such as Rico's Roughnecks or Swamp Witches.
 Level           : Squads start at level 1, and can advance as far as level 
                   10. See below for more info.
 Strength        : How many people are in the squad. When first purchased, 
                   squads have 20 members.
 Squad type      : Either Miner or, if a soldier squad, Infantry, Heavies, 
                   Assassins, Archers, Wizards.
 Specialisations : This only applies to mining squads. Each mining squad not
                   only levels up as it is in a mine that produces raw comms,
                   but will start to level up its expertise at mining specific
                   raw comms as it mines that raw comm.


Squad Levels
------------
As mining squads in a mine produce raw commodities, it and every other friendly
squad in the mine gets squad experience, eventually leading to it levelling up
to a max of level 10.

As mining squads level up, they get a chance to produce commodities faster than
usual. Every squad level adds a 1 percent chance that that squad will
generate an extra comm when it produces one normally.

Further, as mining squads generate commodities they also get specialisation
levels in that commodity, and for each specialisation level there's an additional 2 percent chance of generating an extra comm when one is normally produced.

Legion Syntaxes
---------------
LEGION LIST
 - List the squads in your Legion.

LEGION SHOW SQUAD <squad ID>
 - Get more info on a specific squad.

LEGION DEPLOY SQUAD <squads1> [squad2] [...]
 - Deploy squads in either a mine or a stronghold. You must be in the mine or
stronghold to deploy and you can only deploy in your mine or your stronghold.

LEGION DEPLOY ALL <type>
 - Deploy all of a particular type of squad.

LEGION RECALL ALL [HERE]
 - Recall all your mining squads from everwhere, or just the ones in the room you're in.

LEGION RECALL SQUAD <id>
 - Recall a specific squad.

LEGION ARMY CREATE <army name>
 - Create an army, which is just a way to refer to a group of squads as a group.

LEGION ARMY ADD <army name> <squadid>
 - Add a squad to your army, which is used offensively to attack mines and
strongholds.

LEGION DEPLOY ARMY <army name>
 - Deploy an army a room inside a mine or stronghold.

LEGION ARMY DISMISS SQUAD <squad id>
 - Dismisses a squad from whatever army it's in.

LEGION RETIRE SQUAD <id>
 - PERMANENTLY retires a squad, removing it from your Legion entirely.

LEGION ARMY LIST

LEGION ARMY SHOW <army name>
 - Get more information on your army.

LEGION ARMY DISMISS SQUAD <squad id>
 - Dismiss a particular squad from your army. It is still in your Legion,
however.

LEGION ARMY DISMISS ALL [army name]
 - Dismiss all the squads from your army or from all armies.

LEGION ASSAULT MINE|STRONGHOLD WITH <ARMY <army name>|SQUADS <squad1> [squad2] [...]>
 - This is how you assault a mine or stronghold. See below for more info on
assaults.

LEGION EXPAND CAPACITY
 - This costs 200 bound credits the first time and increases by 100 for each
   subsequent expansion.
 - Capacity is increased by 100 people with each increase.
 - This can be done a maximum of four times.

Available Squads from Squadmaster Barakus
-----------------------------------------
Note: All squads cost 1000 gold, and start at level 1. The only difference
between squads of the same type (miner, archer, wizard, assassin, heavy,
infantry) is cosmetic.

Miners   : Manaran Miners
Infantry : El'Jaziran Dogmen, Dun Infantry
Wizards  : Swamp Witches, Dwarven Mages
Assassins: Ganeven Assassins, Colchis Assassins
Heavies  : Rico's Roughnecks, Troll Brutes
Archers  : Shortbow Archers, Aalen Bowmasters