9.24 DISCIPLINE

Discipline is a skill that may be thought of as having three distinct parts.
 
The first part, Falconry, involves the raising, training, and use of falcons.
 
To gain a falcon, go to a hatchery and FALCON REQUEST.
 
If you can't find where a falcon hatchery is, try asking your House (HNT pardon me, but could someone help me find a hatchery?). If you have no House, you can use the hatchery in El'Jazira. There is a landmark there (HELP LANDMARKS).
 
The second part of Discipline is archery. By gaining the abilities to assess wind direction and speed and use different kinds of bows (longbows, crossbows, darkbows) you may attack from afar, or shoot at a cowardly opponent who has fled from you.
 
The third and final part of Discipline involves an assortment of aggressive abilities ranging from howling a Battlecry, to Engaging your unlucky opponent, to boosting your prowess with Fury.
 
In addition you may use FALCON SANCTUARY <falcon#> to send the falcon of another knight to safety.
   - The falcon's owner must not be logged in.
   - You must be of the same house or city as the falcon owner.
   - You must be of a higher rank than the owner in said organisation.
   - You must have uninterrupted concentration for a short period.