Achaea Help Files
Achaea has hundreds of help files to you learn about Achaea. This is a copy of the in-game help file structure. HELP in-game will show you this same menu.
What are rivals? ---------------- The rivals system in Achaea allows you to mutually recognise others as your rivals. Unlike enemies (see HELP ENEMIES), the rivals system is based on mutual agreement. That is, you can request to be formally recognised as a 'rival' by anyone you like (with some exceptions), but the rival status will not be formal until he or she recognises you as a rival in return. None of the implications of mutually recognised rivalry will be in effect until then. You can only mutually recognise 20 people maximum as your rivals. You must be level 30 or over to enter into a formal rivalry with another. What are the implications of rivalry? ------------------------------------- Please do not simply enter into a rivalry with anyone until you've read and understood the following! With anyone you have entered into a formal rivalry, you: - Can attack each other at will for as long as the rivalry lasts. Neither party can issue the other for PK reasons. It basically means that you two have officially agreed to brawl it out, for as long as the rivalry lasts. Once the rivalry ends, so too do ALL pre-existing roleplay reasons for attacking one another. If the rivalry ends in the middle of a fight, the fight can continue until one party escapes or dies, at which time the rivalry conflict is considered complete. - Do not gain infamy when attacking each other, as if you had both indemnified each other (see HELP INFAMY). As far as other parties not involved in the rivalry are concerned: They do not have any roleplay reasons to intervene in the conflict. Adding and removing rivals -------------------------- If Jim wants to add Sally as a rival, Jim uses the command: RIVAL SALLY. Sally will get a message about Jim's request, and she can also check for pending rivalry requests with the command RIVALS REQUESTS (or just RIVALS R). To accept Jim's request, Sally can simply type RIVAL JIM, and the rivalry becomes official. Using the syntax above results in a rivalry that lasts an indefinite amount of time. To enter into a time-limited rivalry, the person initiating the rivalry request would type RIVAL <hated wretch of a person> FOR <x> DAYS, where DAYS is in Achaean time (so 2 DAYS would be 2 RL hours). This time would begin counting down after the person receiving the rivalry request accepts it, NOT at the time the request is initiated. If at any point, either rival decides to nullify the rivalry, he or she can request it by typing RIVAL REMOVE <rival>. For example, if Jim changes his mind about being a rival of Sally, he can RIVAL REMOVE SALLY. However, this does not mean that the rivalry is removed. Entering into a mutual rivalry is serious business, and you cannot just decide to cancel it anytime you please. For the rivalry to be fully nullified, one of two things needs to happen: your rival must also RIVAL REMOVE you from his or her end, or a full Achaean month (25 RL hours) from the time you initiated the rivalry removal must pass, whichever happens sooner. Of course, if you were in a time-limited rivalry where the rivalry was scheduled to end sooner than 25 RL hours, it would still end at that scheduled time. Syntax ------ RIVALS - see with whom you have mutually acknowledged rivalry. RIVALS R(EQUESTS) - see outstanding requests for rivalries from or to you. RIVAL <person> - request or confirm mutual rivalry with another. RIVAL <person> FOR <amount> DAYS - same as above, but time limited. RIVAL REMOVE <person> - withdraw the request for/initiate the end of/end a rivalry. RIVALRIES <person> - see whom others have declared formal rivalries.