Latest News
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A longstanding serverside curing bug is fixed, plus Mnemosyne boon tuning: immunity boons now override permanent afflictions and the Vitalising Tincture gains a cooldown.
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A big Mnemosyne boon rebalance: Restoration now restores 25% willpower and endurance, Furious Speed cuts all damage by 20%, and dungeons wipe non-mobs more aggressively on ripple complete.
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The Wheel of Fortune returns to New Thera this July. Cap renown seven times for a free premium spin, plus more tuning to the Mnemosyne ripples and the return of Tea Time.
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Mnemosyne ripples now award renown every 10 ripples, manifested nightmare damage is tuned, the Blade of Celestia proc rate rises, and HELP 14 adds HELP PVE.
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Over 40 new class and racial boons arrive in the Mnemosyne, alongside reworked pause timers, denizen gold drops, and seven fresh crafting patterns for artisans.
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A round of combat fixes lands: parry now applies to admiralty wraiths, the temporal atrophy DoT gains a cooldown, and boss boons get reined in.
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Mnemosyne Trials runs can now be paused mid-dungeon. You get 24 hours of pause time per dungeon, with resources locked to stop quick-restore exploits.
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Three new Mnemosyne boons strengthen lesserform runs, plus fresh racial boons for Dwarf, Horkval, Rajamala, and Tsol’aa. Several denizen and affix fixes land too.
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Three new boons and the Torrential affix arrive in the Mnemosyne, the lost ships return to Dragon’s Maw harbour, and Adventurer and Explorer gloves get higher damage baselines.
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Everyone who finished in the top 10 of the last Staff Games has now received their championship credits.
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