9.67 Toxicology

Toxicology is the creation of deadly toxins from a variety of sources. These
toxins can be envenomed upon weapons to deliver ailments and afflictions to an
enemy.

Based on what you're making these toxins from, there are two methods for
formulating them:

BREWING     - For plant-based toxins.
COMPOUNDING - For mineral-based toxins.
 
Each AB help file will list both the plant and mineral ingredients for each
toxin.

Brewing
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Have the ingredients and a pot in your rift or inventory and:

BREW <# batches> <toxin> IN <pot>

You may brew multiple batches of a toxin at once. Multiply the number of each
ingredient by the number of batches you want up to fifty batches.

Compounding
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Have the ingredients and an alembic in your rift or inventory and:

COMPOUND <# batches> <toxin> IN <alembic>

You may compound multiple batches of a toxin at once. Multiply the number of
each ingredient by the number of batches you want up to fifty batches.

Batches
-------
Each batch contains 40 sips. Those who have reached the Transcendent rank and
gained the Economy ability will produce 50 sips in each batch.

Pouring Toxins
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To transfer toxins from your pot or alembic, simply:

POUR [# of sips] <container|fluid> IN|INTO <container|RIFT>