Achaea Help Files
Achaea has hundreds of help files to you learn about Achaea. This is a copy of the in-game help file structure. HELP in-game will show you this same menu.
8.1.6 THE INFERNAL CLASS
The class of Infernals came into being in the early days of the modern era through the efforts of Ekary Lucoster, the Sinistar, a knight dedicated to Evil. Although the original guild of Infernals was destroyed in a war against the city of Ashtan, the House Maldaathi in the city of Mhaldor continued to carry on the tradition for many centuries, before being destroyed by a foreign construct. While most uphold the usual knightly virtues of honour and chivalry in combat, most Infernal knights serve Evil before all else. They act as the armoured enforcement arm of their home city of Mhaldor in much the same role as the Paladins of Targossas. With their blackened steel and their red-eyed falcons, the Infernal knights are a vision from the flames of Hell itself when they appear on the battlefield, their eyes gleaming from behind their helms. Infernal knights eschew all weakness in their pursuit of strength and dominance over others. Naturally, most Infernal knights belong to the city of Mhaldor, although a scant few have been known to reside in Ashtan and Hashan as well, seeking other paths. They possess the traditional knightly skills of Chivalry and Weaponmastery, sharing these with the Runewarden and Paladin classes. Their skill of Necromancy, however, is a gift from the God of Evil. Life essence, which can be generated from consuming the hearts of other mortals, is used to power many Necromantic skills such as bolstering one's vitality, creating soulspears from the souls of the dead, and even creating a cage around one's own soul to protect it from death itself. The skills of an Infernal Knight are Necromancy, Chivalry, and Weaponmastery. A fledgling Infernal gains Necromancy and Weaponmastery, while Chivalry is gained upon embracing class. ** Please be advised that this class comes with restrictions on your actions. The skill of Necromancy is dependent to some extent upon the will of the forces of Evil; if you choose this class but act against them, you may find that your ability to use such skills are revoked. Thus, this class requires at least some roleplaying. See also: HELP NECROMANCY, HELP CHIVALRY, HELP WEAPONMASTERY, HELP 8, HELP CLASS