Achaea Help Files
Achaea has hundreds of help files to you learn about Achaea. This is a copy of the in-game help file structure. HELP in-game will show you this same menu.
(See also: HELP DESIGN, HELP CRAFTING GUIDELINES) As most jewellers will be happy to tell you, jewellery is one of the noblest of the practical crafts. With it, one may take beautiful raw materials and create items of surpassing beauty. Warriors have fought and died over the product of a master jeweller. By gaining the tradeskill of Jewellery, you will be able to create your own unique styles of jewellery, engrave existing jewellery, and even pierce people's bodies for them. In order to gain Jewellery, you must purchase a permit for 200 credits from the Jewellers Union Headquarters in Delos by doing BUY JEWELLERY PERMIT. You must be over level 10 to access the jewellery tradeskill. Abilities Gained ----------------- At Novice: The ability to craft jewellery from existing schematics. At Adept: The ability to create new schematics. At Fabled: The ability to do piercings. At Mythical: The ability to repair jewellery. At Transcendent: The ability to engrave jewellery. Basic Syntaxes -------------- BUY JEWELLERY PERMIT - Buy your license to become a jeweller. CRAFT <schematic> [passcode] - Construct a piece of jewellery from your schematic. DESIGN <sketch> COPY <schematic> - Create a blank sketch from a schematic type. DESIGN <sketch> PRIVATE ON|OFF - At a cost of 1000gp you can hide your designs from others when they do NDS MATCH searches. This flag may be set on the sketch or after approval with the corresponding NDS command. DESIGN <sketch> HIDEMARK ON|OFF - At the cost of 1000gp you can hide the crafters mark. This means that when the crafted item is probed it will not show the line saying "It bears the distinctive mark of". DESIGN <sketch> ADD|REMOVE GEMS - Sets a flag saying that this piece uses gems in the design. DESIGN <sketch> APPEARANCE <description> - Sketch out the appearance description for your new design. Note: Max of 50 characters. DESIGN <sketch> DROPPED <description> - Sketch out the dropped description for your new design. DESIGN <sketch> EXAMINED <description> - Sketch out the examined description for your new design. DESIGN <sketch> SUBMIT - Submit your sketch for approval by the Crafting Council. Note: Must submit from the Jewellery office. DESIGN <sketch> SUBMIT [URGENT] - Submit your sketch for approval by the Crafting Council. - This costs 1000 gold. - Must submit from the Jewellery Office in Delos (unless you possess the Crest of the Crafting Council) - The addition of URGENT places a design in a high priority queue and costs 10,000 gold instead of 1000. DESIGN REQUEST <schematic> - Pay for and pick up your approved schematic. Note: Must submit from the Jewellery office. Detailed Syntaxes ----------------- BUY JEWELLERY PERMIT Do this from the Jewellers Union Headquarters inside the Craft Guild offices in Delos. It will cost you 200 credits, and you will gain the tradeskill of Jewellery. CRAFT <schematic> This will allow you to craft a piece of jewellery from an existing schematic, providing you have the required commodities and gold, which you may see by probing the schematic. The higher the prestige of the item, the more gold will be required to craft it. Creating Custom Schematics -------------------------- 1. Buy a blank jewellery sketch. You can find these in Delos in the shop at the Jeweller Union HQ. 2. Obtain a generic schematic of the type you wish to make. For instance, if you're going to be making a necklace primarily made of gold, purchase 'a schematic of a plain gold necklace' in the Jeweller Union HQ. 3. DESIGN <blank sketch> COPY <generic schematic>. This will copy the generic schematic onto your blank sketch. 4. Customise your sketch's look with the following: DESIGN <sketch> APPEARANCE <description> - This is the description you see when you type 'info inv'. - Examples: 'an ornate silver ring' or 'a beautiful platinum necklace'. DESIGN <sketch> DROPPED <description> - This is the description people see when an item is in a room. - Example: A small bone hairpin has been left here. DESIGN <sketch> EXAMINED <description> - This is what people see when they examine something. You should not include reference to weight or loyalty as these are auto-generated when appropriate. 5. Optional: DESIGN <sketch> ADD GEMS VERY IMPORTANT. If your jewellery is going to have gems in it you must use this command on it or your sketch will be rejected. Again, if you're going to have gems in the descriptions, you MUST use this command. 6. Go to the Jewellers Union HQ and: DESIGN <sketch> SUBMIT. This will submit it for approval. If it is not approved it will be sent back to you along with a brief reason why. If it is approved you will receive a letter by mail telling you the reference number of the approved schematic and how much it will cost you to pick up. In order to facilitate approval of your sketches, please study the guidelines at the end of this scroll. 7. DESIGN REQUEST <schematic>. You must do this in the Jewellers Union HQ and you must have the appropriate amount of gold on you, as you were notified in the letter sent to you. The fee will be a minimum of 5000 gold and could be MUCH higher. The fee is dependent on how valuable your item is. Now, you have your own schematic and may craft items from it! Engraving --------- Engraving is simple once you have reached the level of Transcendent. Engravings cost 10 gold/letter to add, and a flat 1000 gold to remove. ENGRAVE <jewellery/armour/weapon> <message> ENGRAVE <jewellery/armour/weapon> REMOVE You may not engrave resetting items. Repairing --------- REPAIR <jewellery> This will extend the months of usefulness on the given piece of jewellery, making it possible to keep the item forever. Repairing a piece of jewellery will cost you a minimum of 1000 gold and will increase depending upon the original crafting cost of the item and how much damage needs to be repaired. Body piercing ------------ Please see HELP BODYPIERCING for information about this. Schematic Guidelines -------------------- 1. Don't take liberties with the schematic type. This means that if you copied 'a plain silver ring' onto a sketch, the sketch must remain a ring. It cannot be turned into 'a nosering' or 'a silver snake'. The main noun in the 'appearance' field must exactly match whatever the schematic is for. 2. 'Appearance' format a. Don't make a sentence out of it. b. Don't make it too long or try to cram too much detail into it. That is what the examine description is for. The system will limit the length for you. c. Don't write about any actions or reactions the item is having. Something like 'a ring reflecting the moonlight' would not be accepted as it is not always going to be in moonlight. The simplest way to see if you have set an appropriate description here is to put it in this sentence: You give <appearance description> to Lupus. If your appearance description makes a proper sounding and looking sentence there then you're probably ok. 3. 'Dropped' format. This is what people see when an item is in a room and they type 'look.' Some rules: a. It must be a complete sentence, with a period on the end. No exclamation points, no question marks, no multiple periods. b. The main noun in the sentence must be the same as the schematic name so that people know what to call it when they want to pick it up, without having to type 'info here.' c. Keep this to one line or less. d. Things like "A ring lies on a table here." are not acceptable if it were dropped on the highway there is no table to lie on. 4. Format for examine desc. This is what people see when they examine an item. Some rules: a. Use full sentences. b. Be descriptive. c. Do not try to format your descriptions in the editor. When using the editor put your entire description on line one. The editor will properly format it for you. 5. Gems. If you have gems in the descriptions, you must use the ADD GEMS command on the sketch. This will require that you have gem commodities when you actually craft jewellery from the approved schematic. 6. Suitability We will only accept designs for jewellery that's feasible to make. You cannot make 'a diamond ring with an eyeball in the diamond', for example, or, 'a tiara of pure light.' One metal that may not be used to make jewellery is mithril. 7. Affiliated items Items claiming to be 'official' representations of affiliation with an organisation or person will be rejected. So no making 'the official brooch of the Sylvans' or 'Zsarachnor's toering.' 8. When copying a schematic onto a blank sketch, you must use a schematic of the most valuable base material in your jewellery. Available base materials are: Wood, Bone, Obsidian, Steel, Silver, Gold, Platinum. So, if you want to make 'a bone ring with gold accents' you must use 'a plain gold ring' as your schematic. (See also: HELP DESIGN, HELP CRAFTING GUIDELINES)