Built to Scale

Over the past few weeks, we’ve made a number of tweaks to foray balancing in one direction or another, mostly as a result of fixing bugs that negatively affected play experiences in both directions, with some bosses being far too difficult and others being comparable to the Imp Lord (long may he reign). Foray scaling…

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Helping Covid Heroes Fund

Greetings, citizens of the Iron Realms, I hope everyone’s doing as well as they can in these plague times. I feel like we’re living through a really badly-run event in one of our games, and whoever is running the event has completely forgotten that they’re supposed to be fun. In any case, while people are…

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