Achaean News
kidnapping
Written by: the Sinistar
Date: Tuesday, March 28th, 2000
Addressed to: Everyone
Whether it is bell towers, city guards on patrol, or telepaths archers and demons, you can be sure that if an achaean is likely
to take damage in a certain area, he will be hoisted or convocated there. If the degree of damage taken is subjective to the
crimes of the offender, then the hoisted victim will STILL be taking damage from city defences. Boosting city defenses or
removing them entirely, will not stop convocations to locked rooms full of thugs. Removing the skill entirely will stop
convocations, nothing short.
When Sarapis changed the skill (it used to summon everyone near every shrine, basicly all of shallams citizens) he made the
skill a target only one person at a time. This made the city of shallam quite happy, to not be teleported this way and that,
but it also made the skill of convocation the strongest weapon in all of sapience. Defiling the shrines is some help, if you
can get near them, but it is damned dangerous, not to mention then enourmous amount of blood (also dangerous to collect
due to shrines and the sheer combat involved).
My personal suggestion is that all guilds have some form of kidnapping or none have. Kidnapping is a very very strong
attack, basicly instant death for the victim, with no chance for escape. I would like to see all kidnapping skills removed
from achaea, as I find them cowardly. If this is not going to happen, then all guilds should have an equal chance at it.
-the Sinistar
Penned by my hand on the 9th of Ero, in the year 244 AF.
kidnapping
Written by: the Sinistar
Date: Tuesday, March 28th, 2000
Addressed to: Everyone
Whether it is bell towers, city guards on patrol, or telepaths archers and demons, you can be sure that if an achaean is likely
to take damage in a certain area, he will be hoisted or convocated there. If the degree of damage taken is subjective to the
crimes of the offender, then the hoisted victim will STILL be taking damage from city defences. Boosting city defenses or
removing them entirely, will not stop convocations to locked rooms full of thugs. Removing the skill entirely will stop
convocations, nothing short.
When Sarapis changed the skill (it used to summon everyone near every shrine, basicly all of shallams citizens) he made the
skill a target only one person at a time. This made the city of shallam quite happy, to not be teleported this way and that,
but it also made the skill of convocation the strongest weapon in all of sapience. Defiling the shrines is some help, if you
can get near them, but it is damned dangerous, not to mention then enourmous amount of blood (also dangerous to collect
due to shrines and the sheer combat involved).
My personal suggestion is that all guilds have some form of kidnapping or none have. Kidnapping is a very very strong
attack, basicly instant death for the victim, with no chance for escape. I would like to see all kidnapping skills removed
from achaea, as I find them cowardly. If this is not going to happen, then all guilds should have an equal chance at it.
-the Sinistar
Penned by my hand on the 9th of Ero, in the year 244 AF.