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Announce News Post #5504

We disagree conditionally

Written by: Makarios, the Meticulous
Date: Saturday, February 18th, 2023
Addressed to: Everyone


We've just added an additional component to conquest battles. This does not apply to liberation, only to conquest specifically.

Essentially, each time a battle starts there is a chance you will roll a random condition for that battle. Sometimes you will not roll one, but often you will. These conditions may impose minor changes to how you'll want to approach the battle or they might be very major indeed! You'll be able to see said condition on beacon status once the battle proper begins.

However, there is another aspect to this. Some areas have a condition pre-defined for them based on things surrounding said area (be it lore, certain influences, etc). This condition will always apply to those areas in any conquest battle takes place, and the standard condition may also be rolled. In other words, these special areas can have two conditions instead of the one, and the first will always be the same.

Currently, there are nine conditions in the system, but we will likely add more. We're not going to reveal what said conditions are at this stage, but here are a few suggestions for areas that might have pre defined ones:

- The Azdun Dungeon.

- The Mhojave Desert.

- Moghedu.

- Tir Murann

And many others.

Good luck. You very well might need it.

Penned by My hand on the 18th of Scarlatan, in the year 910 AF.


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Announce News Post #5504

We disagree conditionally

Written by: Makarios, the Meticulous
Date: Saturday, February 18th, 2023
Addressed to: Everyone


We've just added an additional component to conquest battles. This does not apply to liberation, only to conquest specifically.

Essentially, each time a battle starts there is a chance you will roll a random condition for that battle. Sometimes you will not roll one, but often you will. These conditions may impose minor changes to how you'll want to approach the battle or they might be very major indeed! You'll be able to see said condition on beacon status once the battle proper begins.

However, there is another aspect to this. Some areas have a condition pre-defined for them based on things surrounding said area (be it lore, certain influences, etc). This condition will always apply to those areas in any conquest battle takes place, and the standard condition may also be rolled. In other words, these special areas can have two conditions instead of the one, and the first will always be the same.

Currently, there are nine conditions in the system, but we will likely add more. We're not going to reveal what said conditions are at this stage, but here are a few suggestions for areas that might have pre defined ones:

- The Azdun Dungeon.

- The Mhojave Desert.

- Moghedu.

- Tir Murann

And many others.

Good luck. You very well might need it.

Penned by My hand on the 18th of Scarlatan, in the year 910 AF.


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