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Classleads News Post #160

And more changes.

Written by: Makarios, the Meticulous
Date: Tuesday, October 7th, 2025
Addressed to: Everyone


I'm going to start including the classlead report numbers where relevant in these, just so people can review them. I'm Also going to stop deleting reports and keep the resolved ones around going forward so people can review things post fact more easily. I'll set up some kind of archival before the next round so the list doesn't become a nightmare to parse through. We likely should have done this a long time ago!

Anathema
--------
* (200) Being prone and paralysed (both, not one or the other) will cause presence not to tick. I do not love this solution, but finding something that everyone has access to and that only really comes into play post lock was surprisingly challenging. I'm open to revising this condition, but this should patch the issue until a better idea makes itself known.

Crystalism
----------
* (84) FOREST can now be destabilised for room wide bleeding. Very narrow use case, but it was missing from the list and perhaps this can be used.
* (critical) The destabilise abfile vibe list is now alphabetic.

Elementalism
------------
* (bug) Fixed an issue with DEHYDRATE left over from the old freeze/burning interaction.

Propagation
-----------
* (175) I did this a while ago apparently but didn't update the abfile (so possibly did not announce it). THORNREND now supports inline for all three of venoms, limb, and propagation for arms. The abfile now reflects this.
* (261) VINEWREATHE duration reduced by ten seconds (twenty five to fifteen).
* (261) VINEWREATHE no longer cuts thornrend damage in half.
* (261) THORNREND has had its damage increased slightly so that it always preps in five hits (sometimes could round down to six previously).

Spiritlore
----------
* (113) SOULREND now has other afflictions which can modify it in addition to manaleech. See the abfile for specifics.

Vision
------
* (114) SECRETS no longer can be performed while impatient. I've gone back and forth on the secrets issue a lot over the years, but ultimately I think there is value in retaining this to keep an element of nondeterminism at the higher tiers, particularly with how automation has improved over the years. That said, I think its worth this being more of a transient benefit or something opted in for with a more fragile focus stack and not something which sticks under impatience for prolong periods.

Enjoy!

Penned by My hand on the 15th of Aeguary, in the year 987 AF.


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Classleads News Post #160

And more changes.

Written by: Makarios, the Meticulous
Date: Tuesday, October 7th, 2025
Addressed to: Everyone


I'm going to start including the classlead report numbers where relevant in these, just so people can review them. I'm Also going to stop deleting reports and keep the resolved ones around going forward so people can review things post fact more easily. I'll set up some kind of archival before the next round so the list doesn't become a nightmare to parse through. We likely should have done this a long time ago!

Anathema
--------
* (200) Being prone and paralysed (both, not one or the other) will cause presence not to tick. I do not love this solution, but finding something that everyone has access to and that only really comes into play post lock was surprisingly challenging. I'm open to revising this condition, but this should patch the issue until a better idea makes itself known.

Crystalism
----------
* (84) FOREST can now be destabilised for room wide bleeding. Very narrow use case, but it was missing from the list and perhaps this can be used.
* (critical) The destabilise abfile vibe list is now alphabetic.

Elementalism
------------
* (bug) Fixed an issue with DEHYDRATE left over from the old freeze/burning interaction.

Propagation
-----------
* (175) I did this a while ago apparently but didn't update the abfile (so possibly did not announce it). THORNREND now supports inline for all three of venoms, limb, and propagation for arms. The abfile now reflects this.
* (261) VINEWREATHE duration reduced by ten seconds (twenty five to fifteen).
* (261) VINEWREATHE no longer cuts thornrend damage in half.
* (261) THORNREND has had its damage increased slightly so that it always preps in five hits (sometimes could round down to six previously).

Spiritlore
----------
* (113) SOULREND now has other afflictions which can modify it in addition to manaleech. See the abfile for specifics.

Vision
------
* (114) SECRETS no longer can be performed while impatient. I've gone back and forth on the secrets issue a lot over the years, but ultimately I think there is value in retaining this to keep an element of nondeterminism at the higher tiers, particularly with how automation has improved over the years. That said, I think its worth this being more of a transient benefit or something opted in for with a more fragile focus stack and not something which sticks under impatience for prolong periods.

Enjoy!

Penned by My hand on the 15th of Aeguary, in the year 987 AF.


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