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Home » Game Features » Achaea Crafting: All 16 Tradeskills Explained

Achaea Crafting: All 16 Tradeskills Explained

A blacksmith hammering a glowing blade at a forge. Hero image for the Achaea crafting guide.

Crafting in Achaea is the system of 16 tradeskills your character can learn to make real, usable goods, from forged armour and weapons to cooked food, custom clothing, jewellery, and poisons. These aren’t decorations. The armour gets worn into battle, the salve saves a life mid-fight, and the ring shows up at a wedding.

So Achaea crafting isn’t a mini-game off to the side. When you pick up a tradeskill, you step straight into the player economy. Whatever you make, someone else will buy, wear, or drink.

What Achaea crafting and tradeskills are

A tradeskill is a craft your character learns and improves over time, the same way you’d train any other skill set. Some tradeskills gather raw materials. Others turn those materials into finished goods. A few do both.

The point of all of it is to make things people actually want. Because Achaea’s economy runs on players, a well-made weapon or a clever poison has real value. Skilled crafters build reputations, take custom orders, and turn a trade into a living. You can read more about how that side works on the player economy guide, and the full feature map lives on the game features hub.

The 16 tradeskills in Achaea

Here’s the full list. The gathering skills feed the production skills, so many crafters end up learning two that work together. The one-line descriptions below match the in-game tradeskill listing.

TradeskillWhat you make
ArmoursmithingForge protective armour and shields.
ArtistryDesign and create works of art.
AugmentationAugment items with magical enchantments.
BeveragesDesign drinks and drinking vessels.
ConjurationConjure powerful magical objects.
CookingDesign and cook delicious dishes.
FurnishingScour for materials and craft furniture.
GatheringObtain reagents from many sources.
HarvestingPick plants and other natural curatives.
InkmillingMill inks and warpaints.
JewelleryCreate exquisite custom jewellery.
RemediesConcoct life-saving elixirs and salves.
ShipfittingEquip ships with everything they need.
TailoringSew exquisite clothes for the masses.
ToxicologyPrepare deadly poisons.
WeaponsmithingForge the weapons of war.

Achaea crafting for combat and curing

Several tradeskills feed straight into Achaea’s combat and curing systems. Remedies makes the elixirs players sip and the salves they apply to cure afflictions mid-fight. Harvesting picks the natural curatives those recipes start from. On the other side of a fight, Toxicology prepares the poisons an attacker stacks on a victim.

So the people keeping you alive in battle and the people trying to kill you are often crafters too. Armoursmithing and Weaponsmithing round it out: the armour you wear and the weapon you swing were forged by a player who spent the time to get good at it. If you want to know which class you’ll be fighting as, start with the class overview.

Achaea crafting for the home and the wardrobe

Not every tradeskill is about fighting. A lot of Achaea crafting is about how your character lives and looks.

Furnishing scours for materials and crafts the furniture players use to decorate their housing, from chairs and tables to the kind of statement piece that turns a plain room into a home. Tailoring sews custom clothes, Jewellery creates one-of-a-kind rings and pendants, and Cooking turns out dishes for feasts and festivals. Beverages handles the drinks and the vessels they’re poured into. Artistry designs works of art, while Inkmilling mills the inks and warpaints behind a surprising amount of personal style.

How to start crafting in Achaea

You don’t need to be a veteran to begin. Every character can pick up two tradeskills for free: the first at level 30, then a second at level 50. After that, you can buy permits for more skills with credits if you want to expand your trade.

Tradeskills are separate from your class, since they come from despecialised class skills that any character can learn. That means crafting pairs well with almost any class or city-state, so there’s no wrong time to start. If you’re brand new, the newbie guide walks you through your first hours and points you toward the systems worth trying first.

Frequently Asked Questions

Achaea has 16 tradeskills: Armoursmithing, Artistry, Augmentation, Beverages, Conjuration, Cooking, Furnishing, Gathering, Harvesting, Inkmilling, Jewellery, Remedies, Shipfitting, Tailoring, Toxicology, and Weaponsmithing. They range from gathering raw materials to forging finished armour, weapons, clothing, food, and jewellery.

Just about anything players use day to day: armour and shields, weapons, custom clothing, jewellery, furniture, cooked dishes, drinks, curative elixirs and salves, poisons, magical enchantments, ship fittings, and inks and warpaints. Everything you make is a real item other players can buy and use.

Yes, because Achaea’s economy runs on players. A skilled smith, tailor, or alchemist makes goods that other people genuinely need, so crafting can become a steady source of gold and a reputation of its own.

No. Tradeskills are separate from your class, so any character can learn to craft. Every character gets two free tradeskills, the first at level 30 and the second at level 50, and you can buy permits for more.

New players can’t craft right away, since the first free tradeskill unlocks at level 30. Once you reach it, a gathering skill is an easy place to start because raw materials stay in demand. The newbie guide points you toward the first systems worth trying.

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