Classes

Achaea's Classes

With 18 incredibly diverse and imaginative classes to choose from, you'll never run out of new things to try!

The amphibious grook.

Alchemist

Enigmatic figures wielding the power of the ether.

The Blademaster is an elemental swordsman, pairing physical strikes with slashes of his named blade.

Blademaster

Masters of the legendary Two Arts.

A xoran knight

Infernal

Evil knights employing necromantic magic.

The flying feet and fists of the Monk are a formidable foe.

Monk

A class that forges mind, body, and spirit into a unified whole.

An atavian Priest, armed with Devotion and a spiritual mace, is accompanied by the Guardian Angel

Priest

Holy warriors with a fearsome guardian angel by their side.

With dirk in hand, the Serpent stalks the moonlit rooftops.

Serpent

Masters of venoms, hypnosis, and subterfuge. Perhaps the trickiest class.

Death falls to those who cross the diabolical Apostate.

Apostate

Evil, necromantic daemon summoners.

A master of shadows, the Depthswalker stalks in darkness with scythe and dagger.

Depthswalker

Manipulators of shadows and time.

The atavian Jester masters acrobatics to create a frustrating and powerful opponent.

Jester

Happy-go-lucky pranksters and roguish entertainers.

A grook Occultist is a fearsome master of the forbidden and esoteric arts of Chaos.

Occultist

Chaos-loving summoners of extra-planar entities.

A rajamala Runewarden c;lad in fullplate wields his Runeblades to great devastation.

Runewarden

Mystic knights who employ runic lore alongside their swords.

A Shaman wielding curses and vodun.

Shaman

Mystical spirit channellers who supplement their powers with Vodun dolls and curses.

A horkval.

Bard

Swashbuckling troubadour adventurers.

A Druid at home in the forest.

Druid

Forest-loving metamorphs.

The Magi is an elemental master.

Magi

Masters of the four elements and crystalline vibrations.

A Paladin, armed with fearsome weapons, wields devotion and steel in the name of Good.

Paladin

In service to Good these knights wield their devotion as well as their weapons.

A sireni Sentinel surveys the land, with her wolf by her side.

Sentinel

Metamorphing forest skirmishers with animals for assistance.

A rajamalan Sylvan.

Sylvan

Grove-tending weatherweavers who propagate the bounty of the land to become a Viridian entity of the forest.