Game Updates
Updates
It is Tuesday, the 16th of September, and the following changes have been implemented: – The BRUSH emote has been reworked when targetted to no longer be so… forward. Published by my decree on the 16th of Valnuary, in the year 985 AF.
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It is Tuesday, the 9th of September, and the following changes have been implemented: – Horald will no longer trigger effects based on attacking him if the attacker is not present in the room. This will affect the throwing mechanic and other effects most likely. Published by my decree on the 22nd of Mayan, in…
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It is Tuesday, the 9th of September, and the following changes have been implemented: – Horald will no longer trigger effects based on attacking him if the attacker is not present in the room. This will affect the throwing mechanic and other effects most likely. Published by my decree on the 23rd of Mayan, in…
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It is Friday, the 5th of September, and the following changes have been implemented: – The ‘Limb Damage’ colour config no longer changes whenever you send a tell. We’ve reset this to its default, and you will need to reconfigure it if you prefer a different colour. Published by my decree on the 9th of…
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It is Thursday, the 4th of September, and the following changes have been implemented: – People can’t be pulled into Oniar while incorporeal anymore. Should resolve the spiritwalk bugs where you could be pulled into Oniar then someone could kill your corpse outside and make you lose, as mildly entertaining as that is… Published by…
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It is Tuesday, the 2nd of September, and the following changes have been implemented: – A new set of gear has been added! This set is themed around the Lupine Hunting Grounds. – The mini bosses in the Lupine Hunting Grounds now have a much higher chance of dropping loot. – The boss of the…
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There will be some larger magi changes coming, but they require a bit more refinement before I’m entirely happy with them. Crystalism ———- * [0;1;37mSTRIDULATING[0;37m has undergone a full rework: – The old functionality is entirely gone. – The duration has gone up from six seconds to fifteen. – A stridulating person now periodically has…
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It is Friday, the 29th of August, and the following changes have been implemented: – Earning the honours line for slaying all the Ur’Vampires (and Kemnast) or all the Cetan no longer removes their individual honours lines. – A problematic bug with the Dragon Quest finale has been fixed. If you recently completed this, but…
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It is Tuesday, the 26th of August, and the following changes have been implemented: – The difficulty for Imperial dredging tasks that can result in death has been slightly lowered. – Gear target validation across the board has been improved. You’ll see less (hopefully no!) cases of hitting things you obviously don’t want to hit…
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It is Wednesday, the 20th of August, and the following changes have been implemented: – The Troubador skill in Sagas has been renamed to the more commonly used spelling, Troubadour. – Unbound dust elementals now require further stacks of pressure to afflict with fractures. – A new offensive gear effect has been added to the…
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