And more changes.

I’m going to start including the classlead report numbers where relevant in these, just so people can review them. I’m Also going to stop deleting reports and keep the resolved ones around going forward so people can review things post fact more easily. I’ll set up some kind of archival before the next round so…

Read More

Updates

It is Tuesday, the 7th of October, and the following changes have been implemented: – There is now a suitable hint about what might be preventing the quicksand from dragging you into the scorpent nest. – The Istar sand trap now has a hint for those who might be avoiding it somehow. – Quest 640’s…

Read More

Further updates.

Some more changes. Artifice ——– * [0;1;37mASHBEAST[0;37m has undergone a rework. Elementalism ———– * [0;1;37mDESTROY[0;37m has been added to the skill. Emulation ——— * New servitor: Varthiis. This is to serve as a reflections counter. Occultism ——— * [0;1;37mTIMEWARP[0;37m must now hit a [0;1;37mCATACLYSM[0;37m vibration twice in order to destroy it. This timer resets after…

Read More

September Daily Quest Rewards!

The rewards for the September daily quest have been distributed to all those who completed at least 15 riddles during the month! In cases where folks already owned a glass orb of writhing smoke, that existing orb has been updated with the new visions! Thank you for everyone who participated! Also a quick clarification for…

Read More

October in Achaea

Hi folks! Birthday month comes to a close and those of who you completed the September daily quest at least 15 times will soon receive your reward! As always we have another busy month planned with Mayaween shenanigans and more on the calendar for the weeks ahead. In the meantime we’re welcoming back polymegahedral dice!…

Read More

Updates

It is Tuesday, the 30th of September, and the following changes have been implemented: – There is now a suitable hint about what might be preventing the quicksand from dragging you into the scorpent nest. – The Istar sand trap now has a hint for those who might be avoiding it somehow. – Quest 640’s…

Read More

30 Years of Adventure

I want to begin by thanking Matt. His creativity, vision, and persistence are the reason these worlds exist at all, and we are all in his debt. His legacy is everywhere in Iron Realms, and we are grateful for everything he has built. It is astonishing to think that our games have been running for…

Read More

Hate Speech Penalties Updated

Hello everyone, Thanks to Matt being ahead of his time in the 90’s, Achaea has always tried to be inclusive to people of all ethnicities, genders, and sexualities. It’s true that sometimes we have failed and had to correct course, and it’s also true that as times have changed, what was once progressive policy can…

Read More

Transition

Hi everyone, Some of you know me, and for others I was before your time, but I’m Matt Mihaly, the founder & CEO of Iron Realms. I started working on Achaea in 1995, 30 years ago, and we launched Achaea over 28 years ago. Back then, there was no Iron Realms – the company was…

Read More

More wishes?

Based on feedback, props in the Tournament of Names have had their wish for cost divided by five for participating jester-classed shells. If this really has inspired you to want to play jester for the tournament where the cost limitations put you off before, let me know in the next 24 hours and I’ll swap…

Read More