(see also HELP ARTEFACTS OVERVIEW, HELP ARTEFACT TRADEINS,
HELP ARTEFACTS OFFENSIVE, HELP ARTEFACTS DEFENSIVE,
HELP ARTEFACTS STATS, HELP ARTEFACTS MISC,
HELP ARTEFACT TRANSFERS, HELP ARTEFACT TATTOOS,
HELP ARTEFACT GIFTS, and HELP CREDITS)
Artefacts are special items that can be purchased only with Bound Credits(*).
Unless otherwise stated, artefacts can be purchased in Merentesh's series
of shops in Delos. They will reset into your inventory frequently, which
means they cannot be loaned out, or stolen(!), for very long. Some only
work for the owner. They never decay. They cannot be changed to reset to
anyone else's inventory, so do not buy artefacts of any kind if you intend
to sell them.
Artefacts have been broken up into four categories:
OFFENSIVE, DEFENSIVE, STATISTIC-ALTERING, and MISCELLANEOUS.
How to Purchase
---------------
Many artefacts are available to you in shops throughout the realms, primarily
in Delos, plus the artefact vial shop in Moghedu.
For any other requests or special needs, email artefacts@achaea.com. Please be
very clear as to what you want to purchase and what you believe it will cost.
This is especially true in cases where you may be claiming a discount, or other
special consideration.
(*)Artefacts as Gifts
---------------------
Artefacts may be given as gifts, but with a critical restriction:
- to buy an artefact as a gift, you MUST pay with UNBOUND credits
If your credits are bound, you must use them on yourself.
You may not buy a gift with bound credits.
Beyond that, though this is not unique to gifts, please be aware that
an artefact gift is not transferrable or returnable, though if it is
normally something that could be traded in (which excludes pets) then
it can still be traded in by the person you gave it to.
Note About Stacking or Combining Artefacts
------------------------------------------
If artefacts do completely different things, then they operate properly.
If artefacts do the same thing (such as boost magical damage, or increase
health regeneration), but perhaps with different power (such as a level 1 or
level 2 sip ring) then only one operates.
If you have, say, a Collar of Ceylon and a Collar of Agatheis, then only one
will boost damage of a magical nature. If you have a Logosian Ring and a Mayan
Ring, then only one will increase the value of sipping a health elixir.
In general, the best item rules, but there may be exceptions. So don't count on
having two artefacts and somehow stacking or combining their effects.
(see also HELP ARTEFACTS OVERVIEW, HELP ARTEFACT TRADEINS,
HELP ARTEFACTS OFFENSIVE, HELP ARTEFACTS DEFENSIVE,
HELP ARTEFACTS STATS, HELP ARTEFACTS MISC,
HELP ARTEFACT TRANSFERS, HELP ARTEFACT TATTOOS,
HELP ARTEFACT GIFTS, and HELP CREDITS)