ITEMS AND DENIZENS/NPCs

7 ITEMS AND DENIZENS/NPCs

7.1    Denizens            Some general info about denizens/NPCs/mobiles.
   7.1.1  Humgii              Waste not, want not.
   7.1.2  Denizen Returns
   7.2    Gold                The syntax for interacting with gold.
   7.3    Sigils              Useful, magical symbols.
   7.4    Loyalty             Read about making mobiles loyal to you.
   7.4.1  Naming              Naming your loyals.
   7.5    Doors               The syntaxes for interacting with doors.
   7.6    Locks               The syntaxes for interacting with locks.
   7.7    Keys                Keys and how to copy them.
   7.8    Buckets             A fire fighter's chief tool.
   7.9    Questitems          Read how quest items differ from normal items.
   7.10   Throwing            Learn how to throw things at or to people.
   7.11   Pocketbelts         A very useful item to store quantities of plants.
   7.12   Clothing            The variety of clothes in Achaea.
   7.12.1 Clothing Warmth     It's COLD outside!
   7.13   Groupingitems       Some items can be 'grouped' and treated as one.
   7.14   The Rift            A personal, trans-dimensional storage place.
   7.15   Seasone             Friendly filler of vials and elixirs near Thera.
   7.16   Inks                Inks, their uses, Tattoos, Runelore, & Vinci.
   7.17   Bodypiercing        Who wouldn't want to stick holes in their skin?
   7.18   Drugs               Become a junkie if you're dumb enough.
   7.19   Heraldry            Blazons, Coats of Arms, the Family Escutcheon!
   7.20   Cosmetics           (and perfumes!)
   7.21   Light               Things that need lighting, and a bit about them.
   7.21.1 Breathing Fire      You know you want to; if only you could.
   7.22   Leadership          Commanding village soldiers.
   7.23   Furniture           Chests, tables, beds, chairs, shelves, etc!
   7.23.1 FurnitureSelection  How to select and buy it.
   7.23.2 FurniturePricing    What it costs.
   7.23.3 FurnitureCommands   Commands to buy, and then use.
   7.23.4 FurnitureDecay      What lasts the longest, or not?
   7.23.5 FurnitureReturns    Getting that one wrong piece taken back.
   7.23.6 FurnitureRelocation Moving pieces.
   7.23.7 FurniturePlacing    Some limited ways to place and coordinate.
   7.23.8 Beds                The ultimate in privacy.
   7.24   Talismans           Collectible items that grant special powers.
   7.25   Relics              Unique items of great power.