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Announce News Post #5114

Foragers!

Written by: Ictinus, The Architect
Date: Sunday, September 15th, 2019
Addressed to: Everyone


Hi everyone!

As part of our ongoing efforts to bring all commodities into game-generated systems, it's my pleasure to introduce you to FORAGERS!

Foragers is a system that allows dispatching a group to passively gather commodities from a given location. Naturally, the area they are dispatched to must actually contain that commodity and it must be in season! In many ways this is similar to mining, but foraging is vastly simpler.

Your own foragers will be in competition with other adventurers' foraging parties and depending on the approach taken, it is quite possible for violence to break out over commodity acquisition.

The commodities acquired via foraging will be wood and fibre. Wood is as it always has been, while fibre is a precursor component to cloth and rope - this base fibre can be refined into the finished commodity. See HELP RAW COMMODITIES for details.

Foragers can be commissioned using the FORAGER COMMISSION command - this only works in certain suitable locations and costs 1000 gold per forager, up to a total of five.

Tsol'aa foragers can be commissioned in the Aalen before a redwood stump.

Theran collectors can be commissioned in New Thera, before the woodcutter's cottage.

Goblin pillagers can be commissioned when approaching a small village, just north of the Dakhota hills.

Commissioning foragers for the first time will automatically provide a band of five units. Subsequent commissions will attempt to fill out your party back to its maximum in the event losses are sustained while in the field!

Foragers are always commissioned at level 1, and level up by carrying out foraging activities.

FORAGERS STATUS
Show the various status of your foragers, including their type, current level, current health, attitude, and whether they are deployed in a given area.

FORAGERS SEND <attitude> <area>
Dispatch your foragers to an area.
This will have a gold cost, 10 * level per forager.

ATTITUDE determines how your foragers approach their task.

HELP FORAGERS contains a full breakdown of attitude and effects, along with all other relevant information!

A NOTE ON THE COMMODITIES:

As with leather recently, this does mean that wood, cloth, and rope are no longer available for sale in the commodity shops across Achaea. All numbers have been checked and rechecked to ensure that forager gathering potential retains parity with the amount of these commodities that can be obtained monthly through the old system.

Fibre is foraged in grassy areas and can be collected in the summer or autumn.

Wood is found in wooded areas (jungles, forests, etc) and can be foraged in autumn and winter months.

Penned by My hand on the 3rd of Ero, in the year 810 AF.


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Announce News Post #5114

Foragers!

Written by: Ictinus, The Architect
Date: Sunday, September 15th, 2019
Addressed to: Everyone


Hi everyone!

As part of our ongoing efforts to bring all commodities into game-generated systems, it's my pleasure to introduce you to FORAGERS!

Foragers is a system that allows dispatching a group to passively gather commodities from a given location. Naturally, the area they are dispatched to must actually contain that commodity and it must be in season! In many ways this is similar to mining, but foraging is vastly simpler.

Your own foragers will be in competition with other adventurers' foraging parties and depending on the approach taken, it is quite possible for violence to break out over commodity acquisition.

The commodities acquired via foraging will be wood and fibre. Wood is as it always has been, while fibre is a precursor component to cloth and rope - this base fibre can be refined into the finished commodity. See HELP RAW COMMODITIES for details.

Foragers can be commissioned using the FORAGER COMMISSION command - this only works in certain suitable locations and costs 1000 gold per forager, up to a total of five.

Tsol'aa foragers can be commissioned in the Aalen before a redwood stump.

Theran collectors can be commissioned in New Thera, before the woodcutter's cottage.

Goblin pillagers can be commissioned when approaching a small village, just north of the Dakhota hills.

Commissioning foragers for the first time will automatically provide a band of five units. Subsequent commissions will attempt to fill out your party back to its maximum in the event losses are sustained while in the field!

Foragers are always commissioned at level 1, and level up by carrying out foraging activities.

FORAGERS STATUS
Show the various status of your foragers, including their type, current level, current health, attitude, and whether they are deployed in a given area.

FORAGERS SEND <attitude> <area>
Dispatch your foragers to an area.
This will have a gold cost, 10 * level per forager.

ATTITUDE determines how your foragers approach their task.

HELP FORAGERS contains a full breakdown of attitude and effects, along with all other relevant information!

A NOTE ON THE COMMODITIES:

As with leather recently, this does mean that wood, cloth, and rope are no longer available for sale in the commodity shops across Achaea. All numbers have been checked and rechecked to ensure that forager gathering potential retains parity with the amount of these commodities that can be obtained monthly through the old system.

Fibre is foraged in grassy areas and can be collected in the summer or autumn.

Wood is found in wooded areas (jungles, forests, etc) and can be foraged in autumn and winter months.

Penned by My hand on the 3rd of Ero, in the year 810 AF.


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