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Public News Post #7061

An Idea I had awhile ago about Crystalism

Written by: Profanus Zero Warlock of the Shallamese Army
Date: Tuesday, October 24th, 2000
Addressed to: Everyone


Is it overpowered? Well, I'm not going to try and make this an A essay or anything, but tonight Rivalyn broke up an aggressive group outside of Shallam with some vibes, and of course everyone was complaining. At first I was going to keep this idea on how crystalism might work to myself in case I ever get around to making my own world, because I think it's such a good idea, but since I'll most likely never do that here it is.

I think the difficulty of removing vibes might be part of the problem. So here is my idea. Rather then embed, perhaps you spin a cyrstal, then "imbue" it with your magical power, and it's "vibes" flow out from it and affect the room. So, you see for example "A spinning crystal pyramid is here, glowing with a blinding blue/red/whatever light..." and this would be one of a certain Magi's vibes.

I think this would be superior to the current system, because not only would it look cooler, but then people could target the "palpitation vibe" with a normal physical attack, and after a few hits eventually break the crystal. The skill which right now reinforces a vibe could be changed to reinforce/heal the crystal, so as to make them harder to break and patch up cracked ones.

Also, monks are currently VERY messed up by the retardation vibe. But perhaps a smart one could partially cancel this out by hitting three crystals at once per combo? Just a thought, since they probably wouldn't break with a single punch anyway.

Also, I think that there should be a skill in which I can send my flowing glowing crystal at some one at very high speeds. Zero waves his arms about and points at Raajin, and several spinning, glowing magical crystals fly at him and embed themselves into them. Now that's what I call embed crystal. Once a crystal has been embeded in someone, the vibe would affect only them, and probably do more damage then if it was getting everyone in the room. Plus it would do damage upon entering the targets body. Against someone with skill/avoidance training, perhaps you could dodge the attempted embedding, but the Warlock could then wave his arms about some more, bringing the same crystals back around for another pass. It could be quite entertaining.

Sorry for the typos, but I'm just putting this together really quickly. Tell me what you think =)

Zero

Penned by my hand on the 12th of Daedalan, in the year 261 AF.


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Public News Post #7061

An Idea I had awhile ago about Crystalism

Written by: Profanus Zero Warlock of the Shallamese Army
Date: Tuesday, October 24th, 2000
Addressed to: Everyone


Is it overpowered? Well, I'm not going to try and make this an A essay or anything, but tonight Rivalyn broke up an aggressive group outside of Shallam with some vibes, and of course everyone was complaining. At first I was going to keep this idea on how crystalism might work to myself in case I ever get around to making my own world, because I think it's such a good idea, but since I'll most likely never do that here it is.

I think the difficulty of removing vibes might be part of the problem. So here is my idea. Rather then embed, perhaps you spin a cyrstal, then "imbue" it with your magical power, and it's "vibes" flow out from it and affect the room. So, you see for example "A spinning crystal pyramid is here, glowing with a blinding blue/red/whatever light..." and this would be one of a certain Magi's vibes.

I think this would be superior to the current system, because not only would it look cooler, but then people could target the "palpitation vibe" with a normal physical attack, and after a few hits eventually break the crystal. The skill which right now reinforces a vibe could be changed to reinforce/heal the crystal, so as to make them harder to break and patch up cracked ones.

Also, monks are currently VERY messed up by the retardation vibe. But perhaps a smart one could partially cancel this out by hitting three crystals at once per combo? Just a thought, since they probably wouldn't break with a single punch anyway.

Also, I think that there should be a skill in which I can send my flowing glowing crystal at some one at very high speeds. Zero waves his arms about and points at Raajin, and several spinning, glowing magical crystals fly at him and embed themselves into them. Now that's what I call embed crystal. Once a crystal has been embeded in someone, the vibe would affect only them, and probably do more damage then if it was getting everyone in the room. Plus it would do damage upon entering the targets body. Against someone with skill/avoidance training, perhaps you could dodge the attempted embedding, but the Warlock could then wave his arms about some more, bringing the same crystals back around for another pass. It could be quite entertaining.

Sorry for the typos, but I'm just putting this together really quickly. Tell me what you think =)

Zero

Penned by my hand on the 12th of Daedalan, in the year 261 AF.


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