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Public News Post #5168

chaos manifesto

Written by: Occultist Kruldar Gront, the Scaley Scribe
Date: Friday, April 28th, 2000
Addressed to: Everyone


In these times of chaos, I'd like to point out a few things, mainly concerning "Why can THEY make a law but I can't?! WAAAAAHH"
As far as I know, the Serpentlords and Shadowsnakes made these laws to keep their OWN skills from being used against them. The proposed illegal venoms are, to my knowledge, not available for purchase from any venom distributor including Noxalar, making it even harder for an ignorant person to break the law to begin with.


Point 1
But by doing this they're limiting MY skill: Weaponry
Indeed, if these venoms are no longer available, then you can't very well put them on your sword, now can you? However, let me ask you a question: are you attempting to tell me that your whole skill of weaponry is now utterly USELESS because you don't have QUITE as much of a selection of venoms when envenoming?
Are you trying to tell me that you can't win any fights without the aid of those few venoms and the venom combos which they are necessary for? For Eris's sake people, you have THREE WHOLE GUILD SKILLSETS ALONG WITH OTHER UNIVERSAL SKILLSETS, most of which are capable of producing at least a few lethal skills.
And as proof, I point to some of the enforcers of this law, the INFERNALS THEMSELVES. They're even restricting themselves from using illegal venoms, whereas otherwise they could use them to their own advantage. And as far as I know, the Infernals are now not a weaker guild because of the loss of a few venoms.


Point 2
Why is their law "LAW" but mine is the target of laughter and mockery?
To those few druids that are threatening to ban a few herbs or other healing items, please realize that the day that I find out about such a ban I take my business elsewhere, for instance, to the many vendors such as Rurin the Crafter
In other words, in my personal belief anyway, you all are benefiting from being able to sell herbs (and by the way, for those smart but stupid druids that are bold enough to argue that they're losing business due to the venom bans with the excuse "but nobody needs the herbal cures for those venoms anymore!", let me point out that very few herbs are good for one thing and one thing only). Finally, herbs are not being thrown back at you during midbattle, and if they are,....well, then send me a log so I can laugh at the poor son of a bitch that's throwing leaves and nuts at you.
As for those churchies that say "But nobody is following OUR law concerning shrine defiling", let me point out again that there is no skillset called "SHRINE" including such skills as "SHRINE TAKEOVER" "REVERSE CONVO" or "TAKE A PICE OF A SHRINE AND THROW IT AT A CHURCHIE" (for those simpletons, that statement is basically saying shrines can't be used against the church, but only against everyone else on Achaea).



May your hand never be as cramped as mine from scribing,

Kruldar Gront

Penned by my hand on the 23rd of Glacian, in the year 246 AF.


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Public News Post #5168

chaos manifesto

Written by: Occultist Kruldar Gront, the Scaley Scribe
Date: Friday, April 28th, 2000
Addressed to: Everyone


In these times of chaos, I'd like to point out a few things, mainly concerning "Why can THEY make a law but I can't?! WAAAAAHH"
As far as I know, the Serpentlords and Shadowsnakes made these laws to keep their OWN skills from being used against them. The proposed illegal venoms are, to my knowledge, not available for purchase from any venom distributor including Noxalar, making it even harder for an ignorant person to break the law to begin with.


Point 1
But by doing this they're limiting MY skill: Weaponry
Indeed, if these venoms are no longer available, then you can't very well put them on your sword, now can you? However, let me ask you a question: are you attempting to tell me that your whole skill of weaponry is now utterly USELESS because you don't have QUITE as much of a selection of venoms when envenoming?
Are you trying to tell me that you can't win any fights without the aid of those few venoms and the venom combos which they are necessary for? For Eris's sake people, you have THREE WHOLE GUILD SKILLSETS ALONG WITH OTHER UNIVERSAL SKILLSETS, most of which are capable of producing at least a few lethal skills.
And as proof, I point to some of the enforcers of this law, the INFERNALS THEMSELVES. They're even restricting themselves from using illegal venoms, whereas otherwise they could use them to their own advantage. And as far as I know, the Infernals are now not a weaker guild because of the loss of a few venoms.


Point 2
Why is their law "LAW" but mine is the target of laughter and mockery?
To those few druids that are threatening to ban a few herbs or other healing items, please realize that the day that I find out about such a ban I take my business elsewhere, for instance, to the many vendors such as Rurin the Crafter
In other words, in my personal belief anyway, you all are benefiting from being able to sell herbs (and by the way, for those smart but stupid druids that are bold enough to argue that they're losing business due to the venom bans with the excuse "but nobody needs the herbal cures for those venoms anymore!", let me point out that very few herbs are good for one thing and one thing only). Finally, herbs are not being thrown back at you during midbattle, and if they are,....well, then send me a log so I can laugh at the poor son of a bitch that's throwing leaves and nuts at you.
As for those churchies that say "But nobody is following OUR law concerning shrine defiling", let me point out again that there is no skillset called "SHRINE" including such skills as "SHRINE TAKEOVER" "REVERSE CONVO" or "TAKE A PICE OF A SHRINE AND THROW IT AT A CHURCHIE" (for those simpletons, that statement is basically saying shrines can't be used against the church, but only against everyone else on Achaea).



May your hand never be as cramped as mine from scribing,

Kruldar Gront

Penned by my hand on the 23rd of Glacian, in the year 246 AF.


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