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Public News Post #4761

A couple more ideas

Written by: Sister Alita, Sentaari Storyteller
Date: Wednesday, March 29th, 2000
Addressed to: Everyone


I LOVE getting feedback on my ideas, which is why I don't just mail them in discretely, but if any gods want me to be quite or the insults (not that I've received any yet!) ever outweigh the compliments, I'll stop with the ideas. I probably won't have too many more for awhile anyway though.
Even though I am not eighteen yet and so have yet to graduate from the Shallam University, I have allready been accepted to the Sentaari, so I spent class today dreaming these up, they refer to increased character customization. The first one might sound a little far-fetched at first, but give it a chance!

Ok... I think it would be cool if people could learn a fourth guild skill, provided they found a teacher. It would be like having a conglomerate class. To prevent super-characters though, if you learned an ability from a class that has worse armor than you, you might have the armor you can use lowered some, maybe to equal the other guild. For example an Infernal with Kaido along with Necromancy and Fieldplate would be almost invincible, but if he had to use leather armor after that then not so much. Also, even after that it might still be too strong, but if you could only learn the skill up to say level five, eight, nine, or whatever (not to trans or other high levels!) then it would result it more diverse characters, more credits bought and used, more unexpected situations... but if this fourth skill can't reach the really high levels it would still probably be workable. I always wanted to be a fortune-teller, or have a grove, or be inducted into the Church!

Doooh I hope that last one fit.... sometimes my paragraphs are too long.

It BETTER have fit... anyway it was saying that you shouldn't be able to get too high up there and I always wanted to learn devotion and get in on this fun shrine-rushing everyone is always talking about.

My other idea... what if every 20 levels you got a "Stat point" that could be spent to increase one of your stats by (duh) one point! This would create some REAL diversity, such as this Rajamala is even more dextrous than average, this troll is stronger than most other trolls, this Horkval isn't so dumb after all.
Also, you could spend say two stat points to increase a special ability by one level, or decrease a weakness by a level. And it would make level 80, for those of you who don't know that's the highest level, an even bigger deal, especially if you got say 3 or 5 points then instead of just one more.

Bring on the compliments! (Crosses fingers)

Alita

Penned by my hand on the 21st of Valnuary, in the year 244 AF.


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Public News Post #4761

A couple more ideas

Written by: Sister Alita, Sentaari Storyteller
Date: Wednesday, March 29th, 2000
Addressed to: Everyone


I LOVE getting feedback on my ideas, which is why I don't just mail them in discretely, but if any gods want me to be quite or the insults (not that I've received any yet!) ever outweigh the compliments, I'll stop with the ideas. I probably won't have too many more for awhile anyway though.
Even though I am not eighteen yet and so have yet to graduate from the Shallam University, I have allready been accepted to the Sentaari, so I spent class today dreaming these up, they refer to increased character customization. The first one might sound a little far-fetched at first, but give it a chance!

Ok... I think it would be cool if people could learn a fourth guild skill, provided they found a teacher. It would be like having a conglomerate class. To prevent super-characters though, if you learned an ability from a class that has worse armor than you, you might have the armor you can use lowered some, maybe to equal the other guild. For example an Infernal with Kaido along with Necromancy and Fieldplate would be almost invincible, but if he had to use leather armor after that then not so much. Also, even after that it might still be too strong, but if you could only learn the skill up to say level five, eight, nine, or whatever (not to trans or other high levels!) then it would result it more diverse characters, more credits bought and used, more unexpected situations... but if this fourth skill can't reach the really high levels it would still probably be workable. I always wanted to be a fortune-teller, or have a grove, or be inducted into the Church!

Doooh I hope that last one fit.... sometimes my paragraphs are too long.

It BETTER have fit... anyway it was saying that you shouldn't be able to get too high up there and I always wanted to learn devotion and get in on this fun shrine-rushing everyone is always talking about.

My other idea... what if every 20 levels you got a "Stat point" that could be spent to increase one of your stats by (duh) one point! This would create some REAL diversity, such as this Rajamala is even more dextrous than average, this troll is stronger than most other trolls, this Horkval isn't so dumb after all.
Also, you could spend say two stat points to increase a special ability by one level, or decrease a weakness by a level. And it would make level 80, for those of you who don't know that's the highest level, an even bigger deal, especially if you got say 3 or 5 points then instead of just one more.

Bring on the compliments! (Crosses fingers)

Alita

Penned by my hand on the 21st of Valnuary, in the year 244 AF.


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