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Public News Post #469

Conversion

Written by: Phaestus, the Smith
Date: Friday, March 27th, 1998
Addressed to: Brother Urza


Unfortunately, the majority of changes that are being made will not be noticeable to you.

We have made this conversion to be able to increase the efficiency of the game, and to make things easier for us in the long run.

A few of the more important old, outstanding problems have been fixed, such as the speed at which paralysis can be cured, the way that it was possible to interact with illusions, the fact that a Templar could lay on hands without the need for equilibr
ium, the fact that Entities would attack in normal fashion alongside their special ways, the problems with Archery, with phasing, with Hypnosis.

I could go on, but I will not - it is only excessive caution on our part that prevents us from replacing this version with the new one - we want as little as possible turmoil to be caused in the changed, and, in general, for it go by unnoticed.

For your part, the most exciting thing about the change over is that we will once more be able to actually do things - you will see new quests, new lands, new skills, new abilities, new mobiles, new guilds, bugs will be fixed promptly, more balancing
will be done on abilities (some already has).

We are on the verge of explosive changes in the land once more - I for one, cannot wait!
Penned by my hand on the 23rd of Chronos, in the year 187 AF.


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Public News Post #469

Conversion

Written by: Phaestus, the Smith
Date: Friday, March 27th, 1998
Addressed to: Brother Urza


Unfortunately, the majority of changes that are being made will not be noticeable to you.

We have made this conversion to be able to increase the efficiency of the game, and to make things easier for us in the long run.

A few of the more important old, outstanding problems have been fixed, such as the speed at which paralysis can be cured, the way that it was possible to interact with illusions, the fact that a Templar could lay on hands without the need for equilibr
ium, the fact that Entities would attack in normal fashion alongside their special ways, the problems with Archery, with phasing, with Hypnosis.

I could go on, but I will not - it is only excessive caution on our part that prevents us from replacing this version with the new one - we want as little as possible turmoil to be caused in the changed, and, in general, for it go by unnoticed.

For your part, the most exciting thing about the change over is that we will once more be able to actually do things - you will see new quests, new lands, new skills, new abilities, new mobiles, new guilds, bugs will be fixed promptly, more balancing
will be done on abilities (some already has).

We are on the verge of explosive changes in the land once more - I for one, cannot wait!
Penned by my hand on the 23rd of Chronos, in the year 187 AF.


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