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Classleads News Post #102

Some updates

Written by: Makarios, the Meticulous
Date: Wednesday, March 30th, 2022
Addressed to: Everyone


Some more updates for you all:

Apostasy
--------
* CORRUPT has had some less commonly picked afflictions moved from the lowest bracket of impact to the middle bracket, and healthleech has been added to the highest bracket of impact (this last one is just for synergy with infernals in teams).

Metamorphosis
-------------
* WREATHE no longer resets the flame building timer on use.

Weaponmastery
-------------
* SHIELDSTRIKE LOW now takes balance if done normally. It acts as previously when done off balance following a weaponmastery combo (essentially meaning shieldstrike low must come post combo rather than before as previously).

Venom
-----
* The LIGHTWALL modifier on darkshade now scales down as the darkshade stage increases. Essentially it ramps quickly initially, slows down as it approaches the paralysis tick stage, then slows down further while paralysis is ticking passively. (TLDR: darkshade kills you slower under lightwall now).

Enjoy!

Penned by My hand on the 23rd of Scarlatan, in the year 884 AF.


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Previous | Summary | Next
Classleads News Post #102

Some updates

Written by: Makarios, the Meticulous
Date: Wednesday, March 30th, 2022
Addressed to: Everyone


Some more updates for you all:

Apostasy
--------
* CORRUPT has had some less commonly picked afflictions moved from the lowest bracket of impact to the middle bracket, and healthleech has been added to the highest bracket of impact (this last one is just for synergy with infernals in teams).

Metamorphosis
-------------
* WREATHE no longer resets the flame building timer on use.

Weaponmastery
-------------
* SHIELDSTRIKE LOW now takes balance if done normally. It acts as previously when done off balance following a weaponmastery combo (essentially meaning shieldstrike low must come post combo rather than before as previously).

Venom
-----
* The LIGHTWALL modifier on darkshade now scales down as the darkshade stage increases. Essentially it ramps quickly initially, slows down as it approaches the paralysis tick stage, then slows down further while paralysis is ticking passively. (TLDR: darkshade kills you slower under lightwall now).

Enjoy!

Penned by My hand on the 23rd of Scarlatan, in the year 884 AF.


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