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Announce News Post #5280

IMPORTANT: NON-DECAYING SIGILS

Written by: Ictinus, the Architect
Date: Thursday, December 10th, 2020
Addressed to: Everyone


Over the years, a number of non-decaying eye, monolith, and key sigils have found their way into the hands of players, and have wound up protecting several player houses and a few stockrooms indefinitely.

We've gone through and removed the offending sigils, in most cases.

No change has been made to the way things do or do not decay in stockrooms, so most shop owners will be entirely unaffected. Those who are affected will already know who they are, so this is just a heads up!

Once more: this fix only affects those with sigils that would never decay anywhere, regardless of stockrooms. All other shop owners are unaffected.


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Announce News Post #5280

IMPORTANT: NON-DECAYING SIGILS

Written by: Ictinus, the Architect
Date: Thursday, December 10th, 2020
Addressed to: Everyone


Over the years, a number of non-decaying eye, monolith, and key sigils have found their way into the hands of players, and have wound up protecting several player houses and a few stockrooms indefinitely.

We've gone through and removed the offending sigils, in most cases.

No change has been made to the way things do or do not decay in stockrooms, so most shop owners will be entirely unaffected. Those who are affected will already know who they are, so this is just a heads up!

Once more: this fix only affects those with sigils that would never decay anywhere, regardless of stockrooms. All other shop owners are unaffected.


Previous | Summary | Next