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Announce News Post #4120

Classlead Changes - Pt. 1

Written by: Tecton, the Terraformer
Date: Thursday, May 1st, 2014
Addressed to: Everyone


We're pleased to announce the first batch of changes stemming from our most recent CLASSLEAD season. Stay tuned for many more to come, as we work through the amazing amount of feedback you guys offered!

General
-------
* Souls now have the same hasty restrictions as the living when traversing rooms.
* The ADDICTION affliction will now consume both herb and mineral cures.
* MUSHROOM sigils now carry a balance cost for use.
* WITNESS SHRINE now has a reduced balance cost.
* DOUSING (Survival) will now put out firewalls.
* LOOK <person> will fail on ghosted adventurers (if you could not ordinarily see them).
* Durations (positive and negative) have been reduced on the clouded glass lily.
* IMMUNITY/ANTIGEN now has a cooldown between effective uses.

Apostasy
--------
* ENVENOM has been added.

Chivalry
--------
* RAZESLASH now accepts a venom argument for envenoming.

Crystalism
----------
* Cataclysm now only requires two magi (down from three).

Curses
------
* CURSE mana costs have been slightly reduced.

Devotion
--------
* RITES will no longer consume devotion if that rite is present in the room.
* HELLSIGHT now delivers slickness as its first affliction.
* CHAOSCALM will now hit the first unpacified entity in the room.

Domination
----------
* NIN'KHARSAG's effect will now have a third person message when it fades.
* ISTRIA will now show its pathfinder location when touched.

Dragoncraft
-----------
* Targeted DRAGONCURSE now has a reduced mana and willpower cost.
* DRAGONHEAL now has a longer cooldown between uses.

Elementalism
------------
* HAILSTORM will no longer consume mana and willpower if a hailstorm is active in the room.
* SANDLING can no longer be cast while prone.
* SANDLING now works with one broken arm.
* LACERATE's effects are now more pronounced.
* STAVES have a greater effective life.

Harmonics
---------
* CONTROL will allow you to dismiss another adventurer's harmonics at a hefty cost.

Hypnosis
--------
* SNAP is no longer forceable.
* Efficacy of low-level hypnotists has been improved.

Kaido
-----
* NUMB now has a cooldown before it can be used again after it expires.

Metamorphosis
-------------
* BIND (Hydra morph) has shorter third head balance.
* STING (Hydra morph) has a shorter third head balance.
* INCINERATE will now bypass reflections when it would normally kill an adventurer.
* POUND on frozen adventurers will now instantly kill them.
* POUND is no longer blocked by the Shield of Absorption.
* IGNITE has been moved to be Druid-specific.
* TRUMPET will now only stun prone adventurers.

Necromancy
----------
* SOULSPEARs will now show the victim who threw them.
* TRAVERSE now has a reduced channel time.
* GRAVEHANDS will now decay slightly slower when the necromancer is out of the room.
* PUTREFACTION has had its health draining effect removed.

Occultism
---------
* UNNAMABLE has had its karma cost reduced.
* TRUENAME now has a short aura to prevent chain casting.
* Wiping DEVILMARK will now purge the devil correctly.
* READAURA will now show the correct counts for WHISPERINGMADNESS.

Pranks
------
* HOCUSPOCUS will now show a message to the caster before the illusion.
* GIRAFFE colours will now be randomised.
* MICKEY will no longer trigger on moss/potash.
* CRIPPLE will now dismount a mounted victim.
* COMMAND has had its balance cost reduced.
* BOMBS will now show the name of the thrower.

Runelore
--------
* SKETCH now allows #<x> syntax - SKETCH LAGUA ON RAPIER#2 etc.

Spirituality
------------
* SEAR will now correctly use equilibrium when melting icewalls.
* REFUGE now has a third person message upon initiation.
* TOUCH has had its equilibrium cost reduced.

Striking
--------
* HAMSTRING now shows a third person message when it fades.

Subterfuge
----------
* PINSHOT now prevents mounting.
* WORMHOLES now require balance to use.
* GHOST duration has been increased to match CLOAK.
* SCAN now works while flying.
* HIDE can now be done in-room with mutual allies.
* APPRAISE will now show if a target is selfish.

Tattoos
-------
* TENTACLE has had its balance cost reduced.

Tarot
-----
* HIEROPHANT will now show a message to the orderer upon successful force.

Telepathy
---------
* A damaged head will now limit the use of telepathy.

Venom
-----
* SUMAC damage has been increased against denizens.

Vision
------
* LOYALS has been added, showing all of your loyal entities

Vodun/Puppetry
--------------
* GRIPPING has been added.
* STATUS now only requires 15 fashions, and has no fashion cost.

Voicecraft
----------
* SOULFULVOICE will now allow a bard to use minuet in a SILENCE vibration.
* SONGBIRD summoning now has a reduced equilibrium cost.

Woodlore
--------
* SUMMON has had its equilibrium cost reduced.
* HIDE will now work in-room with mutual allies.

Penned by My hand on the 22nd of Lupar, in the year 653 AF.


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Announce News Post #4120

Classlead Changes - Pt. 1

Written by: Tecton, the Terraformer
Date: Thursday, May 1st, 2014
Addressed to: Everyone


We're pleased to announce the first batch of changes stemming from our most recent CLASSLEAD season. Stay tuned for many more to come, as we work through the amazing amount of feedback you guys offered!

General
-------
* Souls now have the same hasty restrictions as the living when traversing rooms.
* The ADDICTION affliction will now consume both herb and mineral cures.
* MUSHROOM sigils now carry a balance cost for use.
* WITNESS SHRINE now has a reduced balance cost.
* DOUSING (Survival) will now put out firewalls.
* LOOK <person> will fail on ghosted adventurers (if you could not ordinarily see them).
* Durations (positive and negative) have been reduced on the clouded glass lily.
* IMMUNITY/ANTIGEN now has a cooldown between effective uses.

Apostasy
--------
* ENVENOM has been added.

Chivalry
--------
* RAZESLASH now accepts a venom argument for envenoming.

Crystalism
----------
* Cataclysm now only requires two magi (down from three).

Curses
------
* CURSE mana costs have been slightly reduced.

Devotion
--------
* RITES will no longer consume devotion if that rite is present in the room.
* HELLSIGHT now delivers slickness as its first affliction.
* CHAOSCALM will now hit the first unpacified entity in the room.

Domination
----------
* NIN'KHARSAG's effect will now have a third person message when it fades.
* ISTRIA will now show its pathfinder location when touched.

Dragoncraft
-----------
* Targeted DRAGONCURSE now has a reduced mana and willpower cost.
* DRAGONHEAL now has a longer cooldown between uses.

Elementalism
------------
* HAILSTORM will no longer consume mana and willpower if a hailstorm is active in the room.
* SANDLING can no longer be cast while prone.
* SANDLING now works with one broken arm.
* LACERATE's effects are now more pronounced.
* STAVES have a greater effective life.

Harmonics
---------
* CONTROL will allow you to dismiss another adventurer's harmonics at a hefty cost.

Hypnosis
--------
* SNAP is no longer forceable.
* Efficacy of low-level hypnotists has been improved.

Kaido
-----
* NUMB now has a cooldown before it can be used again after it expires.

Metamorphosis
-------------
* BIND (Hydra morph) has shorter third head balance.
* STING (Hydra morph) has a shorter third head balance.
* INCINERATE will now bypass reflections when it would normally kill an adventurer.
* POUND on frozen adventurers will now instantly kill them.
* POUND is no longer blocked by the Shield of Absorption.
* IGNITE has been moved to be Druid-specific.
* TRUMPET will now only stun prone adventurers.

Necromancy
----------
* SOULSPEARs will now show the victim who threw them.
* TRAVERSE now has a reduced channel time.
* GRAVEHANDS will now decay slightly slower when the necromancer is out of the room.
* PUTREFACTION has had its health draining effect removed.

Occultism
---------
* UNNAMABLE has had its karma cost reduced.
* TRUENAME now has a short aura to prevent chain casting.
* Wiping DEVILMARK will now purge the devil correctly.
* READAURA will now show the correct counts for WHISPERINGMADNESS.

Pranks
------
* HOCUSPOCUS will now show a message to the caster before the illusion.
* GIRAFFE colours will now be randomised.
* MICKEY will no longer trigger on moss/potash.
* CRIPPLE will now dismount a mounted victim.
* COMMAND has had its balance cost reduced.
* BOMBS will now show the name of the thrower.

Runelore
--------
* SKETCH now allows #<x> syntax - SKETCH LAGUA ON RAPIER#2 etc.

Spirituality
------------
* SEAR will now correctly use equilibrium when melting icewalls.
* REFUGE now has a third person message upon initiation.
* TOUCH has had its equilibrium cost reduced.

Striking
--------
* HAMSTRING now shows a third person message when it fades.

Subterfuge
----------
* PINSHOT now prevents mounting.
* WORMHOLES now require balance to use.
* GHOST duration has been increased to match CLOAK.
* SCAN now works while flying.
* HIDE can now be done in-room with mutual allies.
* APPRAISE will now show if a target is selfish.

Tattoos
-------
* TENTACLE has had its balance cost reduced.

Tarot
-----
* HIEROPHANT will now show a message to the orderer upon successful force.

Telepathy
---------
* A damaged head will now limit the use of telepathy.

Venom
-----
* SUMAC damage has been increased against denizens.

Vision
------
* LOYALS has been added, showing all of your loyal entities

Vodun/Puppetry
--------------
* GRIPPING has been added.
* STATUS now only requires 15 fashions, and has no fashion cost.

Voicecraft
----------
* SOULFULVOICE will now allow a bard to use minuet in a SILENCE vibration.
* SONGBIRD summoning now has a reduced equilibrium cost.

Woodlore
--------
* SUMMON has had its equilibrium cost reduced.
* HIDE will now work in-room with mutual allies.

Penned by My hand on the 22nd of Lupar, in the year 653 AF.


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