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Announce News Post #3872

Monk Classlead Changes

Written by: Tecton, the Terraformer
Date: Wednesday, May 29th, 2013
Addressed to: Everyone


We're pleased to announce the release of our CLASSLEAD changes for the
Monk class! The details of the changes are as follows:

- Tekura stances will now persist through movement.
- RAT (Tekura) accuracy has been increased.
- BACKBREAKER (Tekura) will keep the victim in the Monk's grasp until
they recover balance.
- ROUNDHOUSE (Tekura) has been reworked, inflicting the victim with
paralysis.
- COMBO (Tekura) has been added, allowing simpler one-command combos.
- GUARDING (Tekura) will no longer prone those who hit it.
- BLADEHAND (Tekura) will now cause wielded items to return to the
victim's inventory.
- TRANCE (Kaido) energy gain rates have been adjusted down.
- BANISH (Kaido) has been reworked, and will now send an opponent's
mount into limbo for a short duration.

We'll be monitoring these changes over the coming days (especially kai
energy generation), and making adjustments where necessary. Should you
encounter anything out of the ordinary, please file a BUG with as much
information as possible.

Penned by My hand on the 19th of Chronos, in the year 626 AF.


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Announce News Post #3872

Monk Classlead Changes

Written by: Tecton, the Terraformer
Date: Wednesday, May 29th, 2013
Addressed to: Everyone


We're pleased to announce the release of our CLASSLEAD changes for the
Monk class! The details of the changes are as follows:

- Tekura stances will now persist through movement.
- RAT (Tekura) accuracy has been increased.
- BACKBREAKER (Tekura) will keep the victim in the Monk's grasp until
they recover balance.
- ROUNDHOUSE (Tekura) has been reworked, inflicting the victim with
paralysis.
- COMBO (Tekura) has been added, allowing simpler one-command combos.
- GUARDING (Tekura) will no longer prone those who hit it.
- BLADEHAND (Tekura) will now cause wielded items to return to the
victim's inventory.
- TRANCE (Kaido) energy gain rates have been adjusted down.
- BANISH (Kaido) has been reworked, and will now send an opponent's
mount into limbo for a short duration.

We'll be monitoring these changes over the coming days (especially kai
energy generation), and making adjustments where necessary. Should you
encounter anything out of the ordinary, please file a BUG with as much
information as possible.

Penned by My hand on the 19th of Chronos, in the year 626 AF.


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