Achaean News
Party Duels
Written by: Maya, the Great Mother 
Date: Wednesday, May 9th, 2007
Addressed to: Everyone
In honour of Year 450, we've unveiled a new arena duel option called,   
simply, Party Duels. The seed of this idea was suggested during a Town  
Hall Meeting, although I'm afraid I can't recall the name of the        
suggester. This option will allow parties of adventurers to challenge   
each other to team duels in the arena. Each adventurer who is killed in 
the arena is removed completely from the arena. The party that first    
defeats all members of the opposing party are declared the victors.     
 
Party duels may be fought only at the Matsuhama Arena in Delos at       
present, but cities WILL be able to purchase it for their own arenas    
after Y450. In order to make use of it, you must group up in two parties
(using the party system, HELP PARTIES) and meet at the Arena Staging    
Grounds, then have one member of one party challenge one member of the  
other party with this syntax: CHALLENGE <name> AS PARTY. All members    
must be present, of full health, and ungraced, just as for a duel. All  
members must have the appropriate amount of gold out, which is also the 
same as for a duel. Once the duel begins, ES DELOS will display         
information on the parties.                                             
 
At this time, the max number of adventurers per team in a party duel is 
4. You can have a 1v2, duel, or 2v2, or 3v3, or 4v4, or 2v3, or 3v4, or 
2v4. In a 1v2 duel, someone from the 2-member party will be able issue  
the challenge to the solitary combatant, but not the other way around.  
 
An historical note: the first-ever two parties to fight each other in a 
party duel were Mindshell, Flow, Telvantes, and Aoelithon on one team,  
and Ryukishi, Zahr, Jhui, and Arkantos on the other. As the brave first 
volunteers to test the party duel option, all combatants received gold  
prizes. The winning team, Ryukishi's, were all given the option to Spin 
the Wheel instead of taking the gold, and being the puissant, dauntless 
lads they are, all chose to Spin. For the most part, with lucky results!
Ryukishi won a pair of ivory dice, Zahr won a free customisation,       
Arkantos won 100,000gp, and Jhui won... a misshapen lump of coal!       
 
 
Penned by my hand on the 3rd of Miraman, in the year 450 AF.
Party Duels
Written by: Maya, the Great Mother 
Date: Wednesday, May 9th, 2007
Addressed to: Everyone
In honour of Year 450, we've unveiled a new arena duel option called,   
simply, Party Duels. The seed of this idea was suggested during a Town  
Hall Meeting, although I'm afraid I can't recall the name of the        
suggester. This option will allow parties of adventurers to challenge   
each other to team duels in the arena. Each adventurer who is killed in 
the arena is removed completely from the arena. The party that first    
defeats all members of the opposing party are declared the victors.     
 
Party duels may be fought only at the Matsuhama Arena in Delos at       
present, but cities WILL be able to purchase it for their own arenas    
after Y450. In order to make use of it, you must group up in two parties
(using the party system, HELP PARTIES) and meet at the Arena Staging    
Grounds, then have one member of one party challenge one member of the  
other party with this syntax: CHALLENGE <name> AS PARTY. All members    
must be present, of full health, and ungraced, just as for a duel. All  
members must have the appropriate amount of gold out, which is also the 
same as for a duel. Once the duel begins, ES DELOS will display         
information on the parties.                                             
 
At this time, the max number of adventurers per team in a party duel is 
4. You can have a 1v2, duel, or 2v2, or 3v3, or 4v4, or 2v3, or 3v4, or 
2v4. In a 1v2 duel, someone from the 2-member party will be able issue  
the challenge to the solitary combatant, but not the other way around.  
 
An historical note: the first-ever two parties to fight each other in a 
party duel were Mindshell, Flow, Telvantes, and Aoelithon on one team,  
and Ryukishi, Zahr, Jhui, and Arkantos on the other. As the brave first 
volunteers to test the party duel option, all combatants received gold  
prizes. The winning team, Ryukishi's, were all given the option to Spin 
the Wheel instead of taking the gold, and being the puissant, dauntless 
lads they are, all chose to Spin. For the most part, with lucky results!
Ryukishi won a pair of ivory dice, Zahr won a free customisation,       
Arkantos won 100,000gp, and Jhui won... a misshapen lump of coal!       
 
 
Penned by my hand on the 3rd of Miraman, in the year 450 AF.
