Achaean News
PvE Expansion
Written by: Herald Edra, the Mycorizael Swarm
Date: Friday, November 14th, 2025
Addressed to: Everyone
Alchemy
-------
* IRON no longer gains bonus damage if the caster has the NIMBLE trait.
Anathema
--------
* SCREAM can now be used against denizens. Naturally, this attack does no damage to most chaos entities.
* SCREAM scales with intelligence and the magic_damage artefact power against denizens.
Apostasy
--------
* SEAR can now be used against denizens. See the AB file for details.
* SEAR scales with intelligence and the magic_damage artefact power against denizens.
Bladedance
----------
* FLICK can now be used against denizens. See the AB file for details.
* FLICK scales with dexterity and rapier stats when used against denizens.
* JAB now deals CUTTING damage rather than BLUNT damage against denizens.
Devotion
--------
* PURITY can now be used against denizens and its flavour-text has been updated. Naturally, this attack does no damage to angels.
* PURITY scales with intelligence and the magic_damage artefact power against denizens.
Domination
----------
* LYCANTHA can now be used against denizens. See the AB file for details.
* LYCANTHA scales with intelligence against denizens.
Dragoncraft
-----------
* BLAST now scales with intelligence and the magic_damage artefact power against denizens. It did not scale at all previously, so even without any intelligence boosts you should find this does significantly more damage now.
* REND can now be used against denizens.
* REND scales with strength against denizens.
* BURST has had its damage slightly increased against denizens.
Duress
------
* SCOUR can now be used against denizens.
* ZEPHYR can now be used against denizens.
* STRANGLE can now be used against denizens.
* All relapsing attacks in Duress scale with intelligence and the magic_damage artefact power.
* The relapsing portion of BUFFET, SCOUR, ZEPHYR, and STRANGLE now scale with intelligence and magic_damage against denizens. Previously these did not, which meant that Airlords only got partial benefit from their stat-scaling.
* The damage of all duress skills has been slightly increased against denizens.
Excision
--------
* CONFRONT can now be used against denizens. This always deals FIRE damage.
* CONFRONT scales with intelligence and the magic_damage artefact power against denizens.
Ignition
--------
* FLAMEWHIP now deals bonus damage against denizens when invoked.
* Note that using the INVOKE parameter without the requisite spark level will no longer work against denizens.
Metamorphosis
-------------
* BASILISK GAZE can now be used against denizens. See the AB file for details.
* BASILISK GAZE scales with intelligence and the magic_damage artefact power against denizens.
* HYDRA SNAP can now be used against denizens. This can still be done off-balance from any group 1 ability (Bite, Flame, or Freeze).
* HYDRA SNAP scales with strength against denizens.
* HYDRA BITE can now be used against denizens.
* HYDRA BITE scales with strength against denizens.
* HYDRA FLAME can now be used against denizens.
* HYDRA FLAME scales with intelligence and the magic_damage artefact power against denizens.
* HYDRA FREEZE can now be used against denizens.
* HYDRA FREEZE scales with intelligence and the magic_damage artefact power against denizens.
* While active, WYVERN WREATHE now grants bonus damage to MAUL and changes it damage type from CUTTING to FIRE against denizens.
* MAUL has had its damage slightly increased against denizens.
Necromancy
----------
* TAINT can now be used against denizens. Naturally, this attack does no damage to demons or daemons.
* TAINT scales with intelligence and the magic_damage artefact power against denizens.
Oppression
----------
* QUASH can now be used against denizens. This does strip magical shields against denizens.
* QUASH scales with intelligence and the magic_damage artefact power against denizens.
Pervasion
---------
* DRENCH and CHOKE can now be used against denizens.
* All skills in Pervasion scale with intelligence and both the magic_damage and fluvial_fury artefact powers against denizens.
* BLADE now deals reduced damage to account for the ability to use two damage spells simultaneously via FLUX
* BLADE now deals CUTTING damage rather than ASPHYXIATION against denizens.
Pestilence
----------
* STING can now be used against denizens. Note that this does not benefit from MEMORIUM EXPOSE and always costs and requires equilibrium against denizens.
* STING scales with intelligence and the magic_damage artefact power against denizens.
Physiology
----------
* WRACK can now be used against denizens. See the AB file for details.
* WRACK scales with intelligence and the magic_damage artefact power against denizens.
Pranks
-------
* GALLOWSHUMOUR can now be used against denizens. See the AB file for details as this skill is much different when targeting a denizen.
* GALLOWSHUMOUR scales with intelligence and the magic_damage artefact against denizens.
* BOP has had its damage slightly increased against denizens.
Runelore
--------
* BISECT can now be used against denizens. Note that the instant-kill effect does not apply to denizens.
* The lightning damage dealt by BISECT against denizens scales with intelligence and the magic_damage artefact.
* The cutting damage dealt by BISECT against denizens scales with strength.
Sculpting
---------
* AVALANCHE can now be used against denizens. See the AB file for details.
* AVALANCHE scales with intelligence and the magic_damage artefact power against denizens.
* PASTE can now be used against denizens when in Titan form. See the AB file for details.
* PASTE does not scale with any stats or artefact powers when used against denizens in Titan form.
Shindo
-------
* BURST has had its damage slightly increased against denizens.
Skirmishing
-----------
* LACERATE, GOUGE, and DOUBLESTRIKE can now be used against denizens.
* All Skirmishing skills scale with strength and your weapon's damage and speed stats.
* The damage of all skirmishing skills has been slightly increased against denizens.
Striking
--------
* STERNUM can now be used against denizens either standalone or INLINE with a sword attack.
* STERNUM scales with strength against denizens.
* You can now generate shin by striking denizens, though the amount is greatly reduced against denizens. Note that you cannot generate shin against player loyals or city guards.
Spiritlore
----------
* ARIUS now deals COLD damage rather than MAGICAL against denizens.
Spirituality
------------
* SEAR can now be used against denizens. See the AB file for details.
* SEAR scales with intelligence and the magic_damage artefact power against denizens.
* SMITE now deals BLUNT damage rather than CUTTING against denizens.
* SMITE has had its damage slightly increased against denizens.
Tekura
-------
* Tekura punches and kicks have had their damage slightly increased against denizens.
Terminus
--------
* LAIAD's damage boost against denizens has been slightly increased and will now cause your Shadowmancy attacks to deal UNBLOCKABLE damage against denizens.
Twoarts
-------
* MULTISLASH can now be used against denizens.
* MULTISLASH scales with strength and artefact band level against denizens.
* Using any INFUSE skill now increases the damage of your next sword attack against a denizen and convert its damage to the corresponding type.
* The damage dealt by DRAWSLASH against denizens has been adjusted to accomodate for the ability to combo it with a strike.
Weaponmastery
-------------
* SLAUGHTER against denizens now deals BLUNT damage when wielding a warhammer rather than CUTTING.
* SLAUGHTER now deals bonus damage when under the effects of BATTLEFURY FOCUS PRECISION.
* DSL has had its damage slightly increased against denizens.
* WHIRL and DOUBLEWHIRL (DwB) have had their damage slightly increased against denizens.
* SLICE and SMASH (SnB) have had their damage slightly increased against denizens.
Weatherweaving
--------------
* STATIC, THUNDERCLAP, RAZORWIND, CYCLONE, WATERSPOUT, and HAILSTONE can now be used against denizens both via CAST and SYNCHRONISE.
* The damage values of these spells against denizens have been adjusted to account for the ability to use two damage spells simultaneously via SYNCHRONISE.
* All spells in Weatherweaving scale with intelligence and the magic_damage artefact power against denizens.
* Note that there is still no benefit to using OVERCHARGE against denizens.
* WINDWHIP now deals CUTTING damage rather than UNBLOCKABLE against denizens.
Weaving
-------
* The damage dealt by weaving attacks has been slightly increased against denizens.
Penned by My hand on the 11th of Miraman, in the year 990 AF.
PvE Expansion
Written by: Herald Edra, the Mycorizael Swarm
Date: Friday, November 14th, 2025
Addressed to: Everyone
Alchemy
-------
* IRON no longer gains bonus damage if the caster has the NIMBLE trait.
Anathema
--------
* SCREAM can now be used against denizens. Naturally, this attack does no damage to most chaos entities.
* SCREAM scales with intelligence and the magic_damage artefact power against denizens.
Apostasy
--------
* SEAR can now be used against denizens. See the AB file for details.
* SEAR scales with intelligence and the magic_damage artefact power against denizens.
Bladedance
----------
* FLICK can now be used against denizens. See the AB file for details.
* FLICK scales with dexterity and rapier stats when used against denizens.
* JAB now deals CUTTING damage rather than BLUNT damage against denizens.
Devotion
--------
* PURITY can now be used against denizens and its flavour-text has been updated. Naturally, this attack does no damage to angels.
* PURITY scales with intelligence and the magic_damage artefact power against denizens.
Domination
----------
* LYCANTHA can now be used against denizens. See the AB file for details.
* LYCANTHA scales with intelligence against denizens.
Dragoncraft
-----------
* BLAST now scales with intelligence and the magic_damage artefact power against denizens. It did not scale at all previously, so even without any intelligence boosts you should find this does significantly more damage now.
* REND can now be used against denizens.
* REND scales with strength against denizens.
* BURST has had its damage slightly increased against denizens.
Duress
------
* SCOUR can now be used against denizens.
* ZEPHYR can now be used against denizens.
* STRANGLE can now be used against denizens.
* All relapsing attacks in Duress scale with intelligence and the magic_damage artefact power.
* The relapsing portion of BUFFET, SCOUR, ZEPHYR, and STRANGLE now scale with intelligence and magic_damage against denizens. Previously these did not, which meant that Airlords only got partial benefit from their stat-scaling.
* The damage of all duress skills has been slightly increased against denizens.
Excision
--------
* CONFRONT can now be used against denizens. This always deals FIRE damage.
* CONFRONT scales with intelligence and the magic_damage artefact power against denizens.
Ignition
--------
* FLAMEWHIP now deals bonus damage against denizens when invoked.
* Note that using the INVOKE parameter without the requisite spark level will no longer work against denizens.
Metamorphosis
-------------
* BASILISK GAZE can now be used against denizens. See the AB file for details.
* BASILISK GAZE scales with intelligence and the magic_damage artefact power against denizens.
* HYDRA SNAP can now be used against denizens. This can still be done off-balance from any group 1 ability (Bite, Flame, or Freeze).
* HYDRA SNAP scales with strength against denizens.
* HYDRA BITE can now be used against denizens.
* HYDRA BITE scales with strength against denizens.
* HYDRA FLAME can now be used against denizens.
* HYDRA FLAME scales with intelligence and the magic_damage artefact power against denizens.
* HYDRA FREEZE can now be used against denizens.
* HYDRA FREEZE scales with intelligence and the magic_damage artefact power against denizens.
* While active, WYVERN WREATHE now grants bonus damage to MAUL and changes it damage type from CUTTING to FIRE against denizens.
* MAUL has had its damage slightly increased against denizens.
Necromancy
----------
* TAINT can now be used against denizens. Naturally, this attack does no damage to demons or daemons.
* TAINT scales with intelligence and the magic_damage artefact power against denizens.
Oppression
----------
* QUASH can now be used against denizens. This does strip magical shields against denizens.
* QUASH scales with intelligence and the magic_damage artefact power against denizens.
Pervasion
---------
* DRENCH and CHOKE can now be used against denizens.
* All skills in Pervasion scale with intelligence and both the magic_damage and fluvial_fury artefact powers against denizens.
* BLADE now deals reduced damage to account for the ability to use two damage spells simultaneously via FLUX
* BLADE now deals CUTTING damage rather than ASPHYXIATION against denizens.
Pestilence
----------
* STING can now be used against denizens. Note that this does not benefit from MEMORIUM EXPOSE and always costs and requires equilibrium against denizens.
* STING scales with intelligence and the magic_damage artefact power against denizens.
Physiology
----------
* WRACK can now be used against denizens. See the AB file for details.
* WRACK scales with intelligence and the magic_damage artefact power against denizens.
Pranks
-------
* GALLOWSHUMOUR can now be used against denizens. See the AB file for details as this skill is much different when targeting a denizen.
* GALLOWSHUMOUR scales with intelligence and the magic_damage artefact against denizens.
* BOP has had its damage slightly increased against denizens.
Runelore
--------
* BISECT can now be used against denizens. Note that the instant-kill effect does not apply to denizens.
* The lightning damage dealt by BISECT against denizens scales with intelligence and the magic_damage artefact.
* The cutting damage dealt by BISECT against denizens scales with strength.
Sculpting
---------
* AVALANCHE can now be used against denizens. See the AB file for details.
* AVALANCHE scales with intelligence and the magic_damage artefact power against denizens.
* PASTE can now be used against denizens when in Titan form. See the AB file for details.
* PASTE does not scale with any stats or artefact powers when used against denizens in Titan form.
Shindo
-------
* BURST has had its damage slightly increased against denizens.
Skirmishing
-----------
* LACERATE, GOUGE, and DOUBLESTRIKE can now be used against denizens.
* All Skirmishing skills scale with strength and your weapon's damage and speed stats.
* The damage of all skirmishing skills has been slightly increased against denizens.
Striking
--------
* STERNUM can now be used against denizens either standalone or INLINE with a sword attack.
* STERNUM scales with strength against denizens.
* You can now generate shin by striking denizens, though the amount is greatly reduced against denizens. Note that you cannot generate shin against player loyals or city guards.
Spiritlore
----------
* ARIUS now deals COLD damage rather than MAGICAL against denizens.
Spirituality
------------
* SEAR can now be used against denizens. See the AB file for details.
* SEAR scales with intelligence and the magic_damage artefact power against denizens.
* SMITE now deals BLUNT damage rather than CUTTING against denizens.
* SMITE has had its damage slightly increased against denizens.
Tekura
-------
* Tekura punches and kicks have had their damage slightly increased against denizens.
Terminus
--------
* LAIAD's damage boost against denizens has been slightly increased and will now cause your Shadowmancy attacks to deal UNBLOCKABLE damage against denizens.
Twoarts
-------
* MULTISLASH can now be used against denizens.
* MULTISLASH scales with strength and artefact band level against denizens.
* Using any INFUSE skill now increases the damage of your next sword attack against a denizen and convert its damage to the corresponding type.
* The damage dealt by DRAWSLASH against denizens has been adjusted to accomodate for the ability to combo it with a strike.
Weaponmastery
-------------
* SLAUGHTER against denizens now deals BLUNT damage when wielding a warhammer rather than CUTTING.
* SLAUGHTER now deals bonus damage when under the effects of BATTLEFURY FOCUS PRECISION.
* DSL has had its damage slightly increased against denizens.
* WHIRL and DOUBLEWHIRL (DwB) have had their damage slightly increased against denizens.
* SLICE and SMASH (SnB) have had their damage slightly increased against denizens.
Weatherweaving
--------------
* STATIC, THUNDERCLAP, RAZORWIND, CYCLONE, WATERSPOUT, and HAILSTONE can now be used against denizens both via CAST and SYNCHRONISE.
* The damage values of these spells against denizens have been adjusted to account for the ability to use two damage spells simultaneously via SYNCHRONISE.
* All spells in Weatherweaving scale with intelligence and the magic_damage artefact power against denizens.
* Note that there is still no benefit to using OVERCHARGE against denizens.
* WINDWHIP now deals CUTTING damage rather than UNBLOCKABLE against denizens.
Weaving
-------
* The damage dealt by weaving attacks has been slightly increased against denizens.
Penned by My hand on the 11th of Miraman, in the year 990 AF.
