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Announce News Post #4852

A piece of news

Written by: Makarios, the Meticulous
Date: Saturday, December 9th, 2017
Addressed to: Everyone


I've just loaded up a major revamp of our talismans system. The major thing that has changed is that we now track how you obtained a talisman piece (so via questing, bashing, promotions, forays etc). This is designated on your talisman pieces outputs (and on the talisman market outputs) by a letter denoting the type of source (so B is bashing, P is promotion, Q is questing, and F is forays).

So what does this mean for you:
- This does mean you now have to specify source when doing certain manipulations of pieces such as trading (though in some cases this can just be ignored and the game will pick a random piece you own).

- You can only combine pieces of the same source with one another, and a piece of x source will split into pieces of the same source. This is to avoid the ability to generate promotional talisman pieces from ones obtained via bashing.

- You can complete talismans from mixed pieces. So if half your pieces are bashing pieces and half are promotional pieces, that's absolutely fine.

So the burning question, what was the point?

One of the big complaints from players we hear with the talisman system (and a constant source of frustration on our end too) is that talismans are either promotion locked or only available through non-promotional means. Under the new system we can add means to obtain pieces that would otherwise be only available in a promotion through standard game means (such as quests or forays, or bashing as with dragon and azatlan pieces). Pieces obtained in this way would not be redeemable for credits, but their promotional counterparts would be.

All pieces in the game have been converted to the new system. This is a fairly major change from how we've handled pieces in the past, so if you notice any odd behaviour (particularly the ability to generate pieces or change the source of a piece), please bug it immediately and do not repeat whatever it is you did to achieve that result.

Enjoy!

Penned by My hand on the 13th of Glacian, in the year 758 AF.


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Announce News Post #4852

A piece of news

Written by: Makarios, the Meticulous
Date: Saturday, December 9th, 2017
Addressed to: Everyone


I've just loaded up a major revamp of our talismans system. The major thing that has changed is that we now track how you obtained a talisman piece (so via questing, bashing, promotions, forays etc). This is designated on your talisman pieces outputs (and on the talisman market outputs) by a letter denoting the type of source (so B is bashing, P is promotion, Q is questing, and F is forays).

So what does this mean for you:
- This does mean you now have to specify source when doing certain manipulations of pieces such as trading (though in some cases this can just be ignored and the game will pick a random piece you own).

- You can only combine pieces of the same source with one another, and a piece of x source will split into pieces of the same source. This is to avoid the ability to generate promotional talisman pieces from ones obtained via bashing.

- You can complete talismans from mixed pieces. So if half your pieces are bashing pieces and half are promotional pieces, that's absolutely fine.

So the burning question, what was the point?

One of the big complaints from players we hear with the talisman system (and a constant source of frustration on our end too) is that talismans are either promotion locked or only available through non-promotional means. Under the new system we can add means to obtain pieces that would otherwise be only available in a promotion through standard game means (such as quests or forays, or bashing as with dragon and azatlan pieces). Pieces obtained in this way would not be redeemable for credits, but their promotional counterparts would be.

All pieces in the game have been converted to the new system. This is a fairly major change from how we've handled pieces in the past, so if you notice any odd behaviour (particularly the ability to generate pieces or change the source of a piece), please bug it immediately and do not repeat whatever it is you did to achieve that result.

Enjoy!

Penned by My hand on the 13th of Glacian, in the year 758 AF.


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