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Announce News Post #3563

Results from the Alchemist / Forestal CLASSLEADs

Written by: Tecton, the Terraformer
Date: Tuesday, December 13th, 2011
Addressed to: Everyone


- General
* Those resurrected in enemy cities will no longer receive grace.
* The amount of fluid cured by ginger and antimony now scales up
according to the number of tempered humours. Having no humours tempered
will cure approximately one-half of the past amount, and scales up from
there to the original amount cured at three or more tempered humours.

- Alchemy
* The decay time on ROBES has been increased. This will apply only to
newly created robes.
* The yields from EXTRACTION and METALLURGY have been toned down.
* DISPLACE is no longer stopped by mass or density.
* VITRIFY and PHLOGISTICATE both now show a room message when they fade.

- Elementalism
* VINEWREATHE's duration has been lowered slightly.

- Groves
* LIGHTNING is now magic-sourced, and is thus affected by intelligence
and artefact collars.
* It is now possible to open GATEs in the local area using the EVOKE
command and an imbued quarterstaff.

- Physiology
* It is now possible to WRACK untempered humours. An affliction must be
specified, and there will be a minor balance malus compared to tempered
wracks.
* Players will now see when their fluid level drains passively to zero.
* Homunculus TORSO will now block egress at a higher rate.
* EVALUATE's equilibrium cost has been lowered.
* The homunculus balance on LEGS has been substantially reduced.
* INUNDATE will now cause more bleeding when used on the sanguine
humour.
* The messages for WRACK have been reordered to make more logical sense;
affliction messages will now always be displayed last.

- Woodlore
* The WOLF entity no longer track, and now do increased damage and
bleeding.
* DISARMing one's own traps will now always succeed.
* FIRSTAID no longer as a continuous drain.

Penned by My hand on the 5th of Aeguary, in the year 584 AF.


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Announce News Post #3563

Results from the Alchemist / Forestal CLASSLEADs

Written by: Tecton, the Terraformer
Date: Tuesday, December 13th, 2011
Addressed to: Everyone


- General
* Those resurrected in enemy cities will no longer receive grace.
* The amount of fluid cured by ginger and antimony now scales up
according to the number of tempered humours. Having no humours tempered
will cure approximately one-half of the past amount, and scales up from
there to the original amount cured at three or more tempered humours.

- Alchemy
* The decay time on ROBES has been increased. This will apply only to
newly created robes.
* The yields from EXTRACTION and METALLURGY have been toned down.
* DISPLACE is no longer stopped by mass or density.
* VITRIFY and PHLOGISTICATE both now show a room message when they fade.

- Elementalism
* VINEWREATHE's duration has been lowered slightly.

- Groves
* LIGHTNING is now magic-sourced, and is thus affected by intelligence
and artefact collars.
* It is now possible to open GATEs in the local area using the EVOKE
command and an imbued quarterstaff.

- Physiology
* It is now possible to WRACK untempered humours. An affliction must be
specified, and there will be a minor balance malus compared to tempered
wracks.
* Players will now see when their fluid level drains passively to zero.
* Homunculus TORSO will now block egress at a higher rate.
* EVALUATE's equilibrium cost has been lowered.
* The homunculus balance on LEGS has been substantially reduced.
* INUNDATE will now cause more bleeding when used on the sanguine
humour.
* The messages for WRACK have been reordered to make more logical sense;
affliction messages will now always be displayed last.

- Woodlore
* The WOLF entity no longer track, and now do increased damage and
bleeding.
* DISARMing one's own traps will now always succeed.
* FIRSTAID no longer as a continuous drain.

Penned by My hand on the 5th of Aeguary, in the year 584 AF.


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