In service to Evil, the Infernal is an armour clad knight of nightmares.


Armed with the traditional knightly skills of Chivalry and Weaponmastery, it is these combined with the foul arts of Necromancy that make the Infernals of Achaea a fearsome foe. The consumption of mortal hearts empowers the Infernal with Life essence, that Necromancy then twists and pollutes to enable their diabolical aims. Form spears from the souls of the dead, skills such as bolstering one's vitality, spread disease about yourself, transform yourself into the choking blackwind, and even create a cage around your soul to protect it from death itself.

In service to Evil, the Infernal is an armour clad knight of nightmares.


The class of Infernals came into being in the early days of the modern era through the efforts of Ekary Lucoster, the Sinistar, a knight dedicated to Evil.

While most uphold the usual knightly virtues of honour and chivalry in combat, most Infernal knights serve Evil before all else. With their blackened steel and their red-eyed falcons, the Infernal knights are a vision from the flames of Hell itself when they appear on the battlefield, their eyes gleaming from behind their helms. Infernal knights eschew all weakness in their pursuit of strength and dominance over others.


Necromancy is the dark art of death magic. At the lower levels, there is an assortment of rather nefarious abilities. Soon though, the ability of Cannibalism is gained, a skill which has inspired wide-spread fear of those practicing Necromancy. Through cannibalism, a Necromancer increases his life essence, which powers the higher abilities. At the very highest level, a Necromancer gains the power to protect his very soul from death.

Abilities in Necromancy

Deathsight Attune yourself to the Underworld.
Chill Send the cold of the grave to plague an opponent.
Sense Seek out the life force of another being.
Decay Causing your opponent's flesh to decay.
Night Create darkness in the room.
Shroud Perform many actions in secret.
Screech The shriek of the banshee.
Taint Attack those with pure souls.
Feed Derive sustenance from another being.
Leech Leech away the mental energy of your target.
Lifevision Allows you to see many hidden beings.
Shrivel Cause your opponent's limbs to shrivel up.
Cannibalism Rip out and consume the heart of your victims.
Essence Sense about how much life essence you have.
Sapience Draw upon your essence to increase your mana.
Vigour Draw upon your essence to increase your health.
Putrefaction Cause your flesh to decay and melt.
Drain Drain your life essence into another Necromancer.
Belch Spew forth a noxious gas.
Deathaura Surround yourself in a miasma of evil.
Disfigure Curse someone with the visage of a rotting corpse.
Soulstorm Driving animal spirits away.
Gravehands Summon the hands of the grave to hinder your opponents.
Leprosy Spread disease to all around you.
Exterminate Destroy all plant life in a location.
Vengeance Revenge with your dying breath.
Frenzy Channel visions of the Inferno, inspiring supernatural bloodlust.
Soulspear Meld soul-matter from the dead into a physical weapon.
Transverse Cross vast distances in a single step.
Blackwind Assume the form of the deadly blackwind.
Infestation Summon vile maggots from the depths.
Desecration Banish the holy rites of the Bloodsworn Gods.
Vivisect Rip your victim's chest open and torture him to death.
Soulcage Harness your life essence to escape death itself.


Masters of melee weapons, knights with the weaponmastery skill are a force to be reckoned with. Weaponmasters can select a specialisation based on the weapons they wish to use:

Dual cutting: Proficient in the use of two cutting weapons, knights with this specialisation use scimitars or battle axes to decimate their foes with damage and venoms.

Dual blunt: Master of destruction, these specialists obliterate an opponents limbs with flails and morningstars.

Two-handed: Wielding the largest weapons available, these warriors conquer their enemies with bastard swords and warhammers.

Sword and Shield: Using their shields for both offence and defence, masters of the sword and shield specialisation are a foe to fear. They are also armed with longswords and broadswords.

General Abilities in Weaponmastery

Swordplay Increased mastery of the shortsword.
Specialise Gain proficiency in one of the schools of weaponry.
Envenom Coat a weapon in venoms.
Arc Swing your blade in a controlled arc.

Two-Handed Specialisation

Continuation Shrug off afflictions like the trivialities they are.
Slaughter Dispense with your opposition.
Overhand Split their skulls with a mighty blow.
Carve Carve through your victim's defences.
Splinter Splinter the defences protecting your opponent.
Perceive Perceive the state of your opponent.
Underhand Deliver a devastating rising stroke.
Upset Bring them down in a tangle of limbs.
Hew Deliver precision strikes against your opponent's limbs.
Pulverise Pulp your opponent's limbs with crushing blows.
Distract Distract them with a deafening shout.
Focus Alter your technique.
Deflect Redirect incoming projectiles.
Cleave Rend your opponent's body in two.
Skullcrush Crush their skulls.
Recover A true knight will die on his feet.
Devastate Destroy their limbs utterly.
Brain Put him out of his misery.
Impale Sink your blade into an opponent.
Disembowel Tear the entrails from a target.

Sword And Shield Specialisation

Rend Rend the flesh of your foes.
Raze Remove the defences that would keep your weapons from your foe.
Smash Deliver a crushing blow with your shield.
Combination Link your blade and shield attacks into devastating combinations.
Drive Deny them of breath with a precise strike to the throat.
Slice Speed is the mark of a true master.
Impale Pin them to the ground with your blade.
Concuss Rattle their brain with a mighty blow.
Trip Send them sprawling.
Club A brutal display of power.
Cleave Rend your opponent's body in two.
Dedication Your dedication to victory can overcome all barriers.
Ferocity Channel the ferocity of battle.
Strike Unleash your ferocity against your foe.
Guardbreak Exploit holes in their guard.
Disembowel Tear the entrails from a target.

Dual Cutting Specialisation

Predict Predict when your blows will damage their limbs.
Raze Attack the defences that would keep your weapons out.
Duality The ability to wield and use two weapons simultaneously.
Lunge A deep, piercing blow from an adjacent location.
Impale Sink your blade into an opponent.
Razeslash First penetrate his defences, then give him the sharp end.
Undercut Take them down to the ground.
Cleave Rend your opponent's body in two.
Mastery Through intense concentration, increase your blade mastery.
Concuss Rattle skulls with a brutal blow.
Intimidate Make them fear for their life.
Disembowel Tear the entrails from a target.

Dual Blunt Specialisation

Momentum Strike them with ever greater power.
Whirl The most basic of blunt attacks.
Fracture Fracture the defences that would protect your opponent.
Doublewhirl Strike twice as fast.
Predict Predict when your blows will damage their limbs.
Skullcrush Crush their skulls.
Discipline Your form is flawless.
Expend Expend your momentum for crippling effects.
Assault Unleash a terrible assault against a helpless opponent.
Pulp End their life in a single strike.


Chivalry is a skill that may be thought of as having three distinct parts. The first part, Falconry, involves the raising, training, and use of falcons. The second part of Chivalry is archery. By gaining the abilities to assess wind direction and speed and use different kinds of bows (longbows, crossbows, darkbows) you may attack from afar, or shoot at a cowardly opponent who has fled to the skies. The third and final part of Chivalry involves an assortment of aggressive abilities ranging from howling a Battlecry, to Engaging your unlucky opponent, to boosting your prowess with Fury..

Abilities in Chivalry

Falcon Use the basic skills to interact with your falcon.
Weathering Increase your ability to weather damage.
Seek Order your bird to seek out an adventurer.
Glance Look through the eyes of your bird.
Block Obstructing departure with your body.
Fitness Controlling your breathing.
Follow Order your falcon to aerially follow someone.
Gripping Grip your wielded items in a deathlock.
Barge Barging your opponents.
Battlecry Stun a target with the power of your voice.
Bowmanship Use of the valued projectile weapon.
Quivers Take full advantage of your quiver.
Wind Further increase your accuracy through wind compensation.
Aiming Increase your accuracy in shooting.
Sturdiness Standing firm against attempts to move you.
Deliver Order your falcon to deliver an object to someone.
Resistance Reduce the damage taken from magical attacks.
Crossbows A powerful projectile weapon.
Clotting Reduce the level of your bleeding.
Rage Throw off pacifying afflictions.
Retrieve Command your falcon to fetch an object for you.
Startle Order your bird to harass an opponent's steed.
Track Order your falcon to follow and track someone.
Defend Attempt to protect someone else with swordwork.
Observe Your falcon can now report on the state of individuals.
Darkbows Using the infamous darkbows of Hashan.
Warhawk Equip your falcon with talons of steel.
Engage Damage a cowardly opponent.
Swiftmount Mount or vault your steeds at increased speed.
Fury Temporarily raise your strength.