Updates

It is Tuesday, the 27th of January, and the following changes have been implemented:
- We now have HELP SCREENREADER, which also redirects with HELP VIP and HELP VISUALIMPAIRED
- It is now possible to log in to the Achaea wiki again.
- The following command is henceforth available, by decree of Goose Thera: DESIGN COMMENT
You call that a joke?
Referral System Now Live
Got a friend who would actually click with Achaea, or a returning veteran you have been trying to lure back?
We just made it easier to bring them in, and you both get rewarded for sticking with it as they play!
Take a look at HELP REFERRALS for all specifics and exact rules.

What's new
- Two referral types: New Player and Returning Player.
- Rewards for the player and the referring player when milestones are hit.
- A personal referral link plus in-game tracking for referrals and rewards.
How it works
- Get your personal link with REFER LINK, then share it.
- New Players: they sign up using your link and confirm you as referrer during their first character creation.
- If they forgot the link, they can still confirm with REFER CONFIRM within 25 hours of total playtime.
- Returning Players: If they log in using your link, you're automatically confirmed as referrer.
- They can also confirm with REFER CONFIRM during their first login session after 365+ days.
- No self-referrals to alt accounts. Do not troll newbies to earn bonuses, this can result in a permanent ban on referring.
- Abuse can revoke rewards and add penalties. Referrer must be in good standing.
- Returning invites are limited to one per registration per real-life year.
Rewards and eligibility
- Rewards are based on milestones tied to referral type.
- Easier milestones award Unbound Credits, harder milestones award Iron Forged Bonds which may be used in an exclusive shop for various rewards*.
- New player referrals require the new player to not already have an account for the game.
- Returning referrals require the player to be fully inactive for 90+ days, and have no active characters.
The Iron Works in Delos (v68716) is now open and can be found near the artefact shops. Offerings include:
- Vouchers which can be traded in for 100 bound credits, 100 housing credits, 250 customisation credits, or 3 bound Mayan Crowns.
- Statutes that grant the wearer unique deathsights on their kills.
- Vials of warpaint.
- Exclusive minipets (a lycopod and baby humgii).
- Exclusive mounts (a flameforged nightmare and an iron carriage).
- A figurehead of Aeolos.
- Buckets to transform a ship into an iron-chained version of itself.
Note: Rewards available may fluctuate and change over time.
Once again, take a look at HELP REFERRALS for all specifics and exact rules.
Enjoy!
Reminder: Celani Apps Are Always Open

Hi folks!
A new year means we have some room for new Celani in the Garden, so I'm writing to remind everyone that applications are always open and the roles available in HELP CELANI are up to date as of today.
For those who are not aware, Celani is a volunteer position on the Garden team with the opportunity to help shape Achaea's world, story, and content in a myriad of different ways.
Whether you're passionate about building, possessing denizens, or playing a God role in full, there's always a swath of ways to leave a permanent mark on Achaea as one of the squad.
HELP CELANI again has all the relevant details, but in particular at present we are looking for roleplay-focused people with a passion for the story and the setting.
In order to apply, you must meet the following criteria:
- You must be 18 years or older IRL. Sorry, minors!
- You must have, at absolute minimum, at least 500 hours of playing time
- Have read HELP CELANI in full (in particular the FAQ)
- Be in good standing with the Garden and admin team
Now, here's what you must include in your application, in a plain-text, non-formatted email to ictinus@achaea.com:
1. Your real name.
2. Your real age.
3. If you are primarily a student, tell us your school and your course of study. Otherwise: your real occupation and your company's name.
4. Your character(s) in Achaea and what you have accomplished through those characters, especially any leadership positions you have held or other noteworthy achievements.
5. Why you think we should make you a celani (keeping in mind that celanihood normally precedes Godhood, so also why you think you should have the chance to be a God if that's the route you want to take.)
6. Why you want to do this, knowing that you will have to completely cut off ties with other (mortal) players and leave behind all that you accomplished as a mortal player.
The above point is perhaps the most important of all when considering becoming Celani. Potential applicants should seriously consider their ability to detach from existing social networks and establish new ones in a different environment. This is a very important factor and is one of the highest causes for failure in Celani candidates.
7. Two flawless room or denizen descriptions of 80+ words each. Please be sure to have read HELP MORTAL BUILDERS and HELP STYLE before submitting these. Do not skip this!
8. A brief outline for an interesting and original IC event, totalling 100 - 200 words. This should be of the scale that you see in our EVENTS news posts.
9. Any special experience outside of Achaea that you think might help you in Celanihood, such as customer service background, DM roles, or writing experience.
10 - OPTIONAL - If you have been a team member in the past, please explain why it did not work last time and why this will not be the case again.
Strong writing skills are a must, as is the ability to work within an often demanding and perfectionist team environment. Other traits that will help you: consistency, creativity, improvisational skills, storytelling ability, maturity, attention to detail, dependability, and above all, a love of Achaea and the world we co-create here.
If you have any questions, feel free to send me a message or email to ask.
January Tea Time

Hi folks!
On Wednesday January 21st at 10PM GMT, Makarios and I will be hosting another Tea Time!
This is an informal meeting to which everyone is welcome to come along and ask questions or chat for a short while.
As is now tradition, I will be capping this at about an hour and a half to prevent it running too long.
But you are always welcome to message or email me with concerns outside of these!
UPCOMING has the exact time.
See you there!
Updates

It is Tuesday, the 13th of January, and the following changes have been implemented:
- Puzzling cases of affcount not tracking correctly in tree scenarios should be resolved.
- Clan permissions have been updated to match HELP ORGHELP, namely that "any rank above (i.e. lower P-number) the set position level will be able to access as well" In other words, if a CLHELP scroll has permission P2 set, both P2 and P1 can see it, but not P3.
- Various issues with beacons moving to locations they should not under flux have been patched.
