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Updates

It is Wednesday, the 28th of October, and the following changes have been implemented:

– CURING SCENARIO now allows conditions to include defence and negative lookups. More details in CURING SCENARIO.

– CURING SCENARIO now allows edits on enabled scenarios, provided they do not go over the allowed number of conditions.

– Serverside curing now eats directly from the rift when possible. It will no longer eat herbs/minerals from your inventory, unless under certain conditions which can change the behavior of eating – anorexia, addiction, aeon, or the retardation vibe. When you are unable to outrift, serverside curing will eat from your inventory. Functionally, this should make pre-caching a bit simpler, but should not have any combat implications beyond convenience. NOTE: you’ll likely need to look at your existing precaching logic to prevent building up lots of herbs in your inventory.

– In addition to the above change, serverside curing has undergone some general optimizations. While this should have no outwardly visible effect, if you notice serverside curing behaving oddly, please open a bug with exactly what it is doing unexpectedly as well as how to reproduce the issue (if possible).

– CURING SCENARIO enter/exit actions are now able to change curing priorities.

Published by my decree on the 7th of Daedalan, in the year 1018 AF.

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