PvE Fixes & Tweaks

Curses
——-
* We’ve fixed a bug with [0;1;37m SWIFTCURSE BLEED[0;37m where it was considered an equilibrium-based attack in certain places and thus was having its damage re-calculated for players with the faster_eq artefact.

Domination
———-
* The willpower cost when using [0;1;37mLYCANTHA[0;37m against denizens has been reduced.

Metamorphosis
————-
* The willpower cost when using [0;1;37mGAZE[0;37m against denizens has been reduced.

Physiology
———-
* [0;1;37mWRACK[0;37m no longer bypasses denizen shields.

Striking
——–
* [0;1;37mSTERNUM[0;37m can now be used after [0;1;37mTWOARTS RAZE[0;37m against denizens.

Twoarts
——-
* Using an infusion with [0;1;37mMULTISLASH[0;37m now converts all three slashes to the infused damage type against denizens. Note that the damage bonus still only applies to the first slash.

Misc
—-
* The KILL command now prioritizes [0;1;37mWRACK[0;37m over[0;1;37m EDUCE IRON[0;37m for alchemists.

Penned by My hand on the 5th of Ero, in the year 990 AF.