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Classleads News Post #32

Some changes

Written by: Makarios, the Meticulous
Date: Friday, December 28th, 2018
Addressed to: Everyone


To herald in the new year, here are some combat adjustments.

Evileye
-------
* Only the FIRST stare in a DEADEYES attack will now be influenced by clumsiness, similar to other combo attacks.

Groves
------
* Sped up REJUVENATION.

Healing
-------
* EARTH SPIRITLASH can now be targeted at the ARMS or LEGS. If not specified, it remains random.
* When DIAGNOSING someone that isn't yourself you may perform such while off balance/eq. This naturally still respects the diagnose cooldown.

Metamorphosis
-------------
* Sped up TRUMPET.
* Moved TRUMPET to BALANCE from EQUILIBRIUM.
* HYDRA BIND is now unique in that it costs both head balance and standard balance. This balance is relatively short to still permit bind to be used as a parry bypass tool, but it is my hope that this makes it less obnoxious to fight against (and less trivial to stack with other entangles). We will make further changes if this does not work out.

Reclamation
-----------
* Sped up REGROWTH.

Shindo
------
* VITIATE now has a chance to block regeneration ticks while active. Note this is purely level-based regen, it doesn't impact skills or external regeneration sources.

Skirmishing
-----------
* HAEMOPHILIA now functions as parry bypass for SPEAR attacks.
* There is now a message to the attacker when their DOUBLESTRIKE delivers EPILEPSY.

Spirituality
------------
* INQUISITION now boosts ANGEL SAP similarly to disrupts (but to a somewhat greater extent).

Weaponmastery
-------------
* (Dual Blunt): Slightly slowed down SINGLE WHIRL.

Enjoy!

Penned by My hand on the 1st of Lupar, in the year 789 AF.


Previous Article | Back to News Summary | Next Article
Previous | Summary | Next
Classleads News Post #32

Some changes

Written by: Makarios, the Meticulous
Date: Friday, December 28th, 2018
Addressed to: Everyone


To herald in the new year, here are some combat adjustments.

Evileye
-------
* Only the FIRST stare in a DEADEYES attack will now be influenced by clumsiness, similar to other combo attacks.

Groves
------
* Sped up REJUVENATION.

Healing
-------
* EARTH SPIRITLASH can now be targeted at the ARMS or LEGS. If not specified, it remains random.
* When DIAGNOSING someone that isn't yourself you may perform such while off balance/eq. This naturally still respects the diagnose cooldown.

Metamorphosis
-------------
* Sped up TRUMPET.
* Moved TRUMPET to BALANCE from EQUILIBRIUM.
* HYDRA BIND is now unique in that it costs both head balance and standard balance. This balance is relatively short to still permit bind to be used as a parry bypass tool, but it is my hope that this makes it less obnoxious to fight against (and less trivial to stack with other entangles). We will make further changes if this does not work out.

Reclamation
-----------
* Sped up REGROWTH.

Shindo
------
* VITIATE now has a chance to block regeneration ticks while active. Note this is purely level-based regen, it doesn't impact skills or external regeneration sources.

Skirmishing
-----------
* HAEMOPHILIA now functions as parry bypass for SPEAR attacks.
* There is now a message to the attacker when their DOUBLESTRIKE delivers EPILEPSY.

Spirituality
------------
* INQUISITION now boosts ANGEL SAP similarly to disrupts (but to a somewhat greater extent).

Weaponmastery
-------------
* (Dual Blunt): Slightly slowed down SINGLE WHIRL.

Enjoy!

Penned by My hand on the 1st of Lupar, in the year 789 AF.


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