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No help file found for "ship race", trying a search...Total results for "ship race": 7923.4 SHIP RACES...
More detail to come soon. For now, the main thing to do is SHIPRACE.
Yes, just SHIPRACE, all by itself.
SHIP RACEs are open to any captain or SHIP o... » shipraces
23 Ships... 23.1 SHIPs A quick overview of SHIPs.
23.2 New To SHIPs For new owners/captains/SHIPs.
23.3 Sailing... » 23_index
15.4.2 PK CAUSE... to leave after being
asked to (or is clearly not welcome - for example, has force boarded a
SHIP,
or entered org property of an enemy organis... » pkcause
23.1 Ships...
(See also: HELP COMPASS, HELP CREW, HELP SAILING, HELP SHIP COMMAND,
HELP SHIP REPAIR, HELP SHIP TYPES, HELP NEW TO SHIPS)
With a SHIP, y... » ships
4.13 RACES IN ACHAEA...
(See also HELP REINCARNATION, HELP RACESTATS, HELP <RACEname>)
When you are born into Achaea, you will be born as one of the mortal RACEs:
Dwarf, Hu... » races
23.6 Ship Repair...
SHIPs can be repaired the quick, easy, expensive way, or the slower,
not-so-easy, and cheaper way (in the long run)! The expensive way is to pay for
... » shiprepair
23.12 Ship Equipment...
No self-respecting SHIP owner will leave his SHIP without the proper tools and
accessories. What about weapons? How do you make arrangements to buy t... » shipequipment
9.47 Seafaring...
(See HELP MARQUE, HELP SEAFARING SPECIALISTS)
Just about anybody can exist on a SHIP on the sea. It is entirely possible
to sail aboard a SHIP witho... » seafaring
6.21 PERMISSIONS...IES)
uses the system to determine who can check out volumes, at what cost, and for
how long. The SHIP system (HELP SHIPS) uses the permission system t... » permissions
17.2.7 TUMBLE RACING...Tumble racing is a form of racing in which the participants may only tumble.
You RACE from a point the immortal running the event picks, to another po... » tumblerace
19.10.5 Miscellaneous Artefacts...pen a chocolatterie! 18 types of chocolates are
available, and sometimes more are added.
BRACElet of Sustenance: 550 credits
- Wear this bra... » artefactsmisc
The House of Shadowsnakes...ild of Serpentlords to focus on the study of a set of
tomes they discovered housed in a mystical SHIP on the bottom of a remote
lake. These tomes cont... » house_shadowsnakes
23.10 Ship Maps and Mapping...
Maps are used to find one's way! Yes, this is true on SHIPs too. If you have a
map on your SHIP, and the map is in the SHIP's Cartographer's desk, th... » shipmaps
12.124 The Isle of Prin...ttlement of hardy Xoran
who are generally welcoming to visitors, particularly those of their own
RACE.
... » prin
2.9 A list of basic commands...is in the game, if visible to you.
BW,QW : (BriefWho, QuickWho) A shorter WHO listing.
RACEWHO, RWHO : A who list for people of your RACE.... » basecommands
4.20 THE FELLOWSHIP OF EXPLORERS...
(See HELP RANKINGS)
What It Is
----------
The FellowSHIP of Explorers is an organisation formed to honour true explorers.
Who Are Members
-------... » exploration
15.6 ROLEPLAYING and OOC...nd down-trodden. He chooses not to worSHIP any particular
God, and his primary loyalty is to his RACE. He despises, perhaps irrationally,
all Dwarves,... » ooc
12.15 New Thera.... The
original town was devastated when fiery meteors were brought down by Magelords
of an alien RACE called the Vertani. After many decades of lying ... » thera
12.65 Blackrock, Halls of...th such riches.
Untrusting of outsiders and carrying a bitter hatred of most others of their
own RACE, the dwarves are wary of visitors and prefer the... » blackrockunderlake
12.76 The Caverns of Nuskuwe...nhospitable lava caves stretches far beneath Manara Burrow and serves as
the unlikely home for a RACE of large, slow-moving obsidian men and women
kno... » nuskuwe
23.3 Sailing, the Wind, and Points of Sail...
(See also: HELP SHIPS, HELP COMPASS)
Points for All
--------------
In Sailing, the SHIP and the winds matter a great deal. No SHIP can go directly
... » sailing
23.9 Ship Types...
(See also: HELP COMPASS, HELP CREW, HELP SAILING, HELP SHIP COMMAND,
HELP SHIP REPAIR, HELP SHIPS )
Three types of SHIPs are currently av... » shiptypes
23.16 Sinking - What to do Before and After...ppen quickly (in combat), or slowly (via unrepaired decay, over
time). Many things change when a SHIP sinks!
What Happens
------------
Any adventure... » sinking
17.8 Ironbeard the Magnanimous...ty requires further gratification, we
present to you some truths in verse:
Will he visit on my SHIP?
Will he visit in my bed?
Will he make a second ... » ironbeard
6.23 BARDIC AND ARTISANAL CONTESTS...character.
Distinctly Achaean
-------------------
- using the name of something Achaean (city, RACE, etc) is not enough.
- creating a work that corr... » artisanal_contest
5.3 ENDURANCE...erform many taxing physical
actions.
The rate at which your endurance recovers is determined by RACE and the level
of your miniskill called Fitness.
... » endurance
12.79 Quartz Peak... narrow passage into the
mountains from that road. Upon the cliffs and within high caves dwell a RACE
of sentient bear-like humanoids called the ursu,... » quartzpeak
16.6 THE SPAWN OF THE UNNAMABLE HORROR...rous act, the Unnamable Horror forever altered the history of
Creation. Maya gave birth to a new RACE, the humans. Wars came and went, new
RACEs arriv... » spawn
6.32 THE ART OF FISHING...s not fish
the ocean from land generally, although deepseafishing will allow one to fish
from on SHIP.
This takes balance and the balance cost varies... » fishing
23.18 Ship Cabins...
(See also: HELP HOUSING, HELP SHIPS)
SHIPs may have cabin expansions - virtually identical to private homes found
outside of subdivisions - by creat... » shipcabins
23.2 Getting Started - an Overview for New Owners/Captains/Ships!...
So you've just taken possession of your new SHIP and you're not sure how to get
started. Let's have a look at a few things to deal with right away.
... » newtoships
23.15 Ship Weapons...
Three different weapons are currently available for placement on SHIPs:
Onagers, Ballistas, and Arcanian Arms (also known as 'throwers'). The
prices ... » shipweapons
10.4.10 Ministry of Maritime Affairs...ISSIONS
- Modify the docking permissions for the harbour.
CITY HARBOUR UNDRYDOCK <SHIP name or number>
- Removes a vessel from drydock.... » maritime
19.10.1 Artefacts Overview...nding vibes, being at a dock, restrained by tentacles or grave
hands, or a rite of piety.
BRACErs of Frost: 1000 credits
- Allows you to:
... » artefactsoverview
18.6 DRAGONS...orces to rescue the Gods from destruction at Nishnatoba. They
are a noble and extremely powerful RACE of beings who dwell on their own plane
of existe... » dragons
4.14.4 A List of Achaean Languages...ct fluency.
Racial Languages
----------------
Racial languages may be known by virtue of one's RACE, or may be learnt
via language study.
Atavi... » languagelist
12.16 SHASTAAN... when
its citizens, enslaved by attackers from far-off Kashar, drowned in the belly
of a sinking SHIP. Only a handful of survivors, including the agin... » shastaan
11.6.1 Divine and Administrative Punishments...ience so many afflictions at once.
disfavour - see HELP DIVINE FAVOUR.
maggot - a different RACE with a different sort of appetite.
softvoice - ... » divinepunishments
8.1.12 THE SERPENT CLASS... more. Yet
more generations passed, with the serpent strain of humanity interbreeding with
other RACEs until the Serpents, as they are called, were no... » classserpent
12.94 Lake Narcisse...ch have little knowledge of actions outside it.
Residing in the lake with the Angai is a fickle RACE, called the Hanai. The
Hanai are a RACE of fish ... » lakenarcisse
12.112 Gheladan...a land where two species of ratlike
beings live at odds with one another. The Nilari, a peaceful RACE, look for aid
against the Murinae, their more vi... » gheladan
23.14 Deep sea diving...
A SHIP
------
Deep sea diving can only be accomplished on a SHIP which is at sea.
A Bell
------
The SHIP that wishes to permit diving must also hav... » deepseadiving
23.19 The Ship Arena...
(See HELP SHIPS, HELP SHIP WEAPONS, and everything else in HELP 23!)
SHIP Arena is a special place where SHIPs can enter combat with perfect
confide... » shiparena
11.27 AGATHEIS, THE ELEMENTAL LORD...verthrow the reign
of Proteus in the War of Humanity. It was Agatheis who brought the tiger-like
RACE of Rajamala from a far-off planet to act as troo... » agatheis
4.11 YOUR PERSONAL DESCRIPTION...
The is limited to 2034 characters in length.
Do not include clothing, your gender, RACE, or what you are carrying or
wielding: those are... » description
16.1 THE MYTHOLOGY OF ACHAEA...may be found throughout the multiverse. It can be truthfully said, and I write
this without any tRACE of heresy, but only a humble historian's drive f... » mythology
4.1.1 SCORE... fall of the Seleucarian Empire.
What it All Means
-----------------
Line 1: Name, gender, and RACE.
Line 2: what level of experience you have achie... » score
12.73 Enverren Marsh & the Caverns of Chiada...nceals a mystery.
Beneath the marsh, a series of water-filled caverns are home to an amphibian
RACE called Glubbians, who worSHIP a beautiful and po... » enverren
4.13.3 Reincarnation - Changing Race...
(See also HELP RACES, HELP RACESTATS, HELP <RACEname>, HELP ARTEFACTS MISC)
If you find yourself unhappy with your RACE, change it!
You can change... » reincarnation
9.47.1 The Marque of Unquestioned Seaworthiness... A Marque may be obtained in one of two ways:
1) Purchase from Captain Maelstrom in the Tasur'ke SHIPyard.
ASK him for his WARES. This will be a bl... » marqueofseaworthiness
23.13 Death at Sea...
(See HELP DEATH, HELP SHIPS, HELP SEAFARING)
Sea death's not all bad! How often do you get your bacon scooped out of the
fire by helpful sea spirits... » deathatsea
19 OUT-OF-CHARACTER MISCELLANEOUS...ering artefacts only.
19.10.5 Misc. Artefacts Miscellaneous artefacts only.
19.10.6 SHIP Artefacts SHIP based artefacts only.
19... » 19_index
12.56 Aeraithian Falls...to the side of the cliffs on the
southern side of the Southern Vashnar mountains. Inhabited by a RACE of
humanoids who can glide, but not fly, it was,... » aeraithian
16.4 THE HISTORY OF THE CHURCH..., about five hundred years ago, to
allow non-humans to be members and there is no distinction by RACE made within
the Church today.
Although the Chur... » churchhistory
12.75 Manara Burrow...wed into the
rocky soil of the Granite Hills. Hidden away from the prying eyes of
adventurers, a RACE of mole-like humanoids called the Mingruk has cr... » manara
16.2 THE ORIGIN OF THE MORTAL RACES... this closeness,
and because they had been charged by Proteus to become the progenitors of a new
RACE, they became lovers. We of the modern age, with ... » racesorigin
5.4 WILLPOWER... decrease when you use
most mental abilities and increase naturally at a rate determined by your RACE
and the level of your miniskill called Philosoph... » willpower
4.14.1 Language Learning...lready know
------------------------------------------------
You may know a language due to your RACE, such as if you're a Xorani you will
speak Xoran... » languagelearning
12.85 The Caves of Delmarin... tunnels and caverns that are inhabited by the
devoutly xenophobic Dyissans. The Dyissans are a RACE of half-human half-
snake people led by their ev... » delmarin
23.8 Ship Crew - Morale, Experience, Wages, and Provisions/Rations...hange over time.
Crew Experience
---------------
As your crew members continue working on your SHIP, and with each other, they
slowly gain experienc... » shipcrew
23.20 Seaspells...(See also: HELP SHIPS, HELP SEAFARING)
Seaspells are powerful spells invoked through melding one's psyche with a
sea spirit that dwells within a SHIP... » seaspells
12.11 THE AALEN FOREST...ome of the Tsol'aa.
Long-separated from the rest of the Sapience continent and the rest of their
RACE, they had been forgotten until Haidion managed t... » aalen
12.95 Bitterfork...iver cuts
through the plains towards the ocean. The descendants of the original
crewmembers of a SHIP serving under the polemarch Amphites that wrecke... » bitterfork
2.11 The WHO list and various WHO commands... - Party Who see HELP PARTIES.
RWHO - Same as the others, but only for those of your RACE.
SPARWHO - Shows who is looking for a sparrin... » who
12.70 The Isle of Erymanthus...Erymanthus floats high in the clouds, created by Vastar long
ago as a home for His creation, the RACE of Atavians. It is protected by
a magical barrie... » erymanthus
12.83 Ceylon, the Golden Land...lt at the
behest of the god Proteus, long ago. Built as a paradise and sanctuary for
the newborn RACE of humans, it was a wondrous and beautiful place... » ceylon
19.10.6 Ship Artefacts...se's inventory, so do not buy artefacts of any kind if you intend to sell
them.
--------------
SHIP Artefacts
--------------
(Email artefacts@achaea... » shipartefacts
4 YOUR CHARACTER... See a list of defences affecting you.
4.3.1 Life Enhancing Aura Great stuff. All of gRACE.
4.4 Learning Learning your ski... » 4_index
5.17 BLOODLINES...
Bloodlines are simply a way to tRACE your familial relationSHIPs in such a way
that they are officially recorded by Achaea. To join a bloodline or to... » bloodlines
20.3 HOUSING...your plot for sale.
- Must be standing on the plot.
PLOT TRANSFER
- Transfers ownerSHIP of your plot to someone else.
- Must be standi... » housing
19.10.9 CUSTOM PETS...rd to language.
NOT HUMANOID: Pets cannot be humanoid, or of a living sentient or near-sentient
RACE, known or imagined. Thus no pet could be Tsol'aa... » pets
11.19 VASTAR, THE SKYLORD... in
the Battle of Nishnatoba against the Triumvirate, and is the spiritual father
of the Atavian RACE, having created them ages ago.
A second battle... » vastar
12.69 Arcadia...Arcadia is the city of origin for the winged RACE of Atavians, created
by Vastar, the Skylord. From far off, this shining city of white marble
resembl... » arcadia
4.13.2 Racial Stats Reference...(See also HELP RACES, HELP <RACE name>)
=================================================================
|| RACE | Str | Dex | Con | Int | Racia... » racestats
23.5 Ship Command...
True SHIP command consists in giving all verbal orders. As you speak, your
executive officer confirms the order and translates it into specific comma... » shipcommand
23.11 Ship Rescues...
In rare situations, such as the sudden departure of a SHIP's captain, you may
find yourself in need of rescue. This can be done at great cost and und... » shiprescues
18.11 Ferries...Several islands lie near enough to the mainland of Sapience that, rather than
boarding a SHIP, adventurers may hire a rowboat to quickly ferry them to... » ferries
17 EVENTS AND SPECIAL ACTIVITIES...the Genders Egghunt.
17.2.6 XP Events Experience Contests for all!
17.2.7 TumbleRACE Faster than a speeding snail you RACE hith... » 17_index
12.35 The Dungeon of the Beastlords...dungeon of the Beastlords. Within it are a
number of strange creatures, such as the ophidians, a RACE of noble snake-men,
and the Fortress of the Beas... » beastlords
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