Achaea
play now
home
game
arts & literature  
world  
organizations  
community  
help  
 
news  
credits  
corporate  
vote for achaea

Help: [top]
No help file found for "ship race", trying a search...
Total results for "ship race": 79
  • 23.4 SHIP RACES
    ... More detail to come soon. For now, the main thing to do is SHIPRACE. Yes, just SHIPRACE, all by itself. SHIP RACEs are open to any captain or SHIP o...
    » shipraces
  • 23 Ships
    ... 23.1 SHIPs A quick overview of SHIPs. 23.2 New To SHIPs For new owners/captains/SHIPs. 23.3 Sailing...
    » 23_index
  • 15.4.2 PK CAUSE
    ... to leave after being asked to (or is clearly not welcome - for example, has force boarded a SHIP, or entered org property of an enemy organis...
    » pkcause
  • 23.1 Ships
    ... (See also: HELP COMPASS, HELP CREW, HELP SAILING, HELP SHIP COMMAND, HELP SHIP REPAIR, HELP SHIP TYPES, HELP NEW TO SHIPS) With a SHIP, y...
    » ships
  • 4.13 RACES IN ACHAEA
    ... (See also HELP REINCARNATION, HELP RACESTATS, HELP <RACEname>) When you are born into Achaea, you will be born as one of the mortal RACEs: Dwarf, Hu...
    » races
  • 23.6 Ship Repair
    ... SHIPs can be repaired the quick, easy, expensive way, or the slower, not-so-easy, and cheaper way (in the long run)! The expensive way is to pay for ...
    » shiprepair
  • 23.12 Ship Equipment
    ... No self-respecting SHIP owner will leave his SHIP without the proper tools and accessories. What about weapons? How do you make arrangements to buy t...
    » shipequipment
  • 9.47 Seafaring
    ... (See HELP MARQUE, HELP SEAFARING SPECIALISTS) Just about anybody can exist on a SHIP on the sea. It is entirely possible to sail aboard a SHIP witho...
    » seafaring
  • 6.21 PERMISSIONS
    ...IES) uses the system to determine who can check out volumes, at what cost, and for how long. The SHIP system (HELP SHIPS) uses the permission system t...
    » permissions
  • 17.2.7 TUMBLE RACING
    ...Tumble racing is a form of racing in which the participants may only tumble. You RACE from a point the immortal running the event picks, to another po...
    » tumblerace
  • 19.10.5 Miscellaneous Artefacts
    ...pen a chocolatterie! 18 types of chocolates are available, and sometimes more are added. BRACElet of Sustenance: 550 credits - Wear this bra...
    » artefactsmisc
  • The House of Shadowsnakes
    ...ild of Serpentlords to focus on the study of a set of tomes they discovered housed in a mystical SHIP on the bottom of a remote lake. These tomes cont...
    » house_shadowsnakes
  • 23.10 Ship Maps and Mapping
    ... Maps are used to find one's way! Yes, this is true on SHIPs too. If you have a map on your SHIP, and the map is in the SHIP's Cartographer's desk, th...
    » shipmaps
  • 12.124 The Isle of Prin
    ...ttlement of hardy Xoran who are generally welcoming to visitors, particularly those of their own RACE. ...
    » prin
  • 2.9 A list of basic commands
    ...is in the game, if visible to you. BW,QW : (BriefWho, QuickWho) A shorter WHO listing. RACEWHO, RWHO : A who list for people of your RACE....
    » basecommands
  • 4.20 THE FELLOWSHIP OF EXPLORERS
    ... (See HELP RANKINGS) What It Is ---------- The FellowSHIP of Explorers is an organisation formed to honour true explorers. Who Are Members -------...
    » exploration
  • 15.6 ROLEPLAYING and OOC
    ...nd down-trodden. He chooses not to worSHIP any particular God, and his primary loyalty is to his RACE. He despises, perhaps irrationally, all Dwarves,...
    » ooc
  • 12.15 New Thera
    .... The original town was devastated when fiery meteors were brought down by Magelords of an alien RACE called the Vertani. After many decades of lying ...
    » thera
  • 12.65 Blackrock, Halls of
    ...th such riches. Untrusting of outsiders and carrying a bitter hatred of most others of their own RACE, the dwarves are wary of visitors and prefer the...
    » blackrockunderlake
  • 12.76 The Caverns of Nuskuwe
    ...nhospitable lava caves stretches far beneath Manara Burrow and serves as the unlikely home for a RACE of large, slow-moving obsidian men and women kno...
    » nuskuwe
  • 23.3 Sailing, the Wind, and Points of Sail
    ... (See also: HELP SHIPS, HELP COMPASS) Points for All -------------- In Sailing, the SHIP and the winds matter a great deal. No SHIP can go directly ...
    » sailing
  • 23.9 Ship Types
    ... (See also: HELP COMPASS, HELP CREW, HELP SAILING, HELP SHIP COMMAND, HELP SHIP REPAIR, HELP SHIPS ) Three types of SHIPs are currently av...
    » shiptypes
  • 23.16 Sinking - What to do Before and After
    ...ppen quickly (in combat), or slowly (via unrepaired decay, over time). Many things change when a SHIP sinks! What Happens ------------ Any adventure...
    » sinking
  • 17.8 Ironbeard the Magnanimous
    ...ty requires further gratification, we present to you some truths in verse: Will he visit on my SHIP? Will he visit in my bed? Will he make a second ...
    » ironbeard
  • 6.23 BARDIC AND ARTISANAL CONTESTS
    ...character. Distinctly Achaean ------------------- - using the name of something Achaean (city, RACE, etc) is not enough. - creating a work that corr...
    » artisanal_contest
  • 5.3 ENDURANCE
    ...erform many taxing physical actions. The rate at which your endurance recovers is determined by RACE and the level of your miniskill called Fitness. ...
    » endurance
  • 12.79 Quartz Peak
    ... narrow passage into the mountains from that road. Upon the cliffs and within high caves dwell a RACE of sentient bear-like humanoids called the ursu,...
    » quartzpeak
  • 16.6 THE SPAWN OF THE UNNAMABLE HORROR
    ...rous act, the Unnamable Horror forever altered the history of Creation. Maya gave birth to a new RACE, the humans. Wars came and went, new RACEs arriv...
    » spawn
  • 6.32 THE ART OF FISHING
    ...s not fish the ocean from land generally, although deepseafishing will allow one to fish from on SHIP. This takes balance and the balance cost varies...
    » fishing
  • 23.18 Ship Cabins
    ... (See also: HELP HOUSING, HELP SHIPS) SHIPs may have cabin expansions - virtually identical to private homes found outside of subdivisions - by creat...
    » shipcabins
  • 23.2 Getting Started - an Overview for New Owners/Captains/Ships!
    ... So you've just taken possession of your new SHIP and you're not sure how to get started. Let's have a look at a few things to deal with right away. ...
    » newtoships
  • 23.15 Ship Weapons
    ... Three different weapons are currently available for placement on SHIPs: Onagers, Ballistas, and Arcanian Arms (also known as 'throwers'). The prices ...
    » shipweapons
  • 10.4.10 Ministry of Maritime Affairs
    ...ISSIONS - Modify the docking permissions for the harbour. CITY HARBOUR UNDRYDOCK <SHIP name or number> - Removes a vessel from drydock....
    » maritime
  • 19.10.1 Artefacts Overview
    ...nding vibes, being at a dock, restrained by tentacles or grave hands, or a rite of piety. BRACErs of Frost: 1000 credits - Allows you to: ...
    » artefactsoverview
  • 18.6 DRAGONS
    ...orces to rescue the Gods from destruction at Nishnatoba. They are a noble and extremely powerful RACE of beings who dwell on their own plane of existe...
    » dragons
  • 4.14.4 A List of Achaean Languages
    ...ct fluency. Racial Languages ---------------- Racial languages may be known by virtue of one's RACE, or may be learnt via language study. Atavi...
    » languagelist
  • 12.16 SHASTAAN
    ... when its citizens, enslaved by attackers from far-off Kashar, drowned in the belly of a sinking SHIP. Only a handful of survivors, including the agin...
    » shastaan
  • 11.6.1 Divine and Administrative Punishments
    ...ience so many afflictions at once. disfavour - see HELP DIVINE FAVOUR. maggot - a different RACE with a different sort of appetite. softvoice - ...
    » divinepunishments
  • 8.1.12 THE SERPENT CLASS
    ... more. Yet more generations passed, with the serpent strain of humanity interbreeding with other RACEs until the Serpents, as they are called, were no...
    » classserpent
  • 12.94 Lake Narcisse
    ...ch have little knowledge of actions outside it. Residing in the lake with the Angai is a fickle RACE, called the Hanai. The Hanai are a RACE of fish ...
    » lakenarcisse
  • 12.112 Gheladan
    ...a land where two species of ratlike beings live at odds with one another. The Nilari, a peaceful RACE, look for aid against the Murinae, their more vi...
    » gheladan
  • 23.14 Deep sea diving
    ... A SHIP ------ Deep sea diving can only be accomplished on a SHIP which is at sea. A Bell ------ The SHIP that wishes to permit diving must also hav...
    » deepseadiving
  • 23.19 The Ship Arena
    ... (See HELP SHIPS, HELP SHIP WEAPONS, and everything else in HELP 23!) SHIP Arena is a special place where SHIPs can enter combat with perfect confide...
    » shiparena
  • 11.27 AGATHEIS, THE ELEMENTAL LORD
    ...verthrow the reign of Proteus in the War of Humanity. It was Agatheis who brought the tiger-like RACE of Rajamala from a far-off planet to act as troo...
    » agatheis
  • 4.11 YOUR PERSONAL DESCRIPTION
    ... The is limited to 2034 characters in length. Do not include clothing, your gender, RACE, or what you are carrying or wielding: those are...
    » description
  • 16.1 THE MYTHOLOGY OF ACHAEA
    ...may be found throughout the multiverse. It can be truthfully said, and I write this without any tRACE of heresy, but only a humble historian's drive f...
    » mythology
  • 4.1.1 SCORE
    ... fall of the Seleucarian Empire. What it All Means ----------------- Line 1: Name, gender, and RACE. Line 2: what level of experience you have achie...
    » score
  • 12.73 Enverren Marsh & the Caverns of Chiada
    ...nceals a mystery. Beneath the marsh, a series of water-filled caverns are home to an amphibian RACE called Glubbians, who worSHIP a beautiful and po...
    » enverren
  • 4.13.3 Reincarnation - Changing Race
    ... (See also HELP RACES, HELP RACESTATS, HELP <RACEname>, HELP ARTEFACTS MISC) If you find yourself unhappy with your RACE, change it! You can change...
    » reincarnation
  • 9.47.1 The Marque of Unquestioned Seaworthiness
    ... A Marque may be obtained in one of two ways: 1) Purchase from Captain Maelstrom in the Tasur'ke SHIPyard. ASK him for his WARES. This will be a bl...
    » marqueofseaworthiness
  • 23.13 Death at Sea
    ... (See HELP DEATH, HELP SHIPS, HELP SEAFARING) Sea death's not all bad! How often do you get your bacon scooped out of the fire by helpful sea spirits...
    » deathatsea
  • 19 OUT-OF-CHARACTER MISCELLANEOUS
    ...ering artefacts only. 19.10.5 Misc. Artefacts Miscellaneous artefacts only. 19.10.6 SHIP Artefacts SHIP based artefacts only. 19...
    » 19_index
  • 12.56 Aeraithian Falls
    ...to the side of the cliffs on the southern side of the Southern Vashnar mountains. Inhabited by a RACE of humanoids who can glide, but not fly, it was,...
    » aeraithian
  • 16.4 THE HISTORY OF THE CHURCH
    ..., about five hundred years ago, to allow non-humans to be members and there is no distinction by RACE made within the Church today. Although the Chur...
    » churchhistory
  • 12.75 Manara Burrow
    ...wed into the rocky soil of the Granite Hills. Hidden away from the prying eyes of adventurers, a RACE of mole-like humanoids called the Mingruk has cr...
    » manara
  • 16.2 THE ORIGIN OF THE MORTAL RACES
    ... this closeness, and because they had been charged by Proteus to become the progenitors of a new RACE, they became lovers. We of the modern age, with ...
    » racesorigin
  • 5.4 WILLPOWER
    ... decrease when you use most mental abilities and increase naturally at a rate determined by your RACE and the level of your miniskill called Philosoph...
    » willpower
  • 4.14.1 Language Learning
    ...lready know ------------------------------------------------ You may know a language due to your RACE, such as if you're a Xorani you will speak Xoran...
    » languagelearning
  • 12.85 The Caves of Delmarin
    ... tunnels and caverns that are inhabited by the devoutly xenophobic Dyissans. The Dyissans are a RACE of half-human half- snake people led by their ev...
    » delmarin
  • 23.8 Ship Crew - Morale, Experience, Wages, and Provisions/Rations
    ...hange over time. Crew Experience --------------- As your crew members continue working on your SHIP, and with each other, they slowly gain experienc...
    » shipcrew
  • 23.20 Seaspells
    ...(See also: HELP SHIPS, HELP SEAFARING) Seaspells are powerful spells invoked through melding one's psyche with a sea spirit that dwells within a SHIP...
    » seaspells
  • 12.11 THE AALEN FOREST
    ...ome of the Tsol'aa. Long-separated from the rest of the Sapience continent and the rest of their RACE, they had been forgotten until Haidion managed t...
    » aalen
  • 12.95 Bitterfork
    ...iver cuts through the plains towards the ocean. The descendants of the original crewmembers of a SHIP serving under the polemarch Amphites that wrecke...
    » bitterfork
  • 2.11 The WHO list and various WHO commands
    ... - Party Who see HELP PARTIES. RWHO - Same as the others, but only for those of your RACE. SPARWHO - Shows who is looking for a sparrin...
    » who
  • 12.70 The Isle of Erymanthus
    ...Erymanthus floats high in the clouds, created by Vastar long ago as a home for His creation, the RACE of Atavians. It is protected by a magical barrie...
    » erymanthus
  • 12.83 Ceylon, the Golden Land
    ...lt at the behest of the god Proteus, long ago. Built as a paradise and sanctuary for the newborn RACE of humans, it was a wondrous and beautiful place...
    » ceylon
  • 19.10.6 Ship Artefacts
    ...se's inventory, so do not buy artefacts of any kind if you intend to sell them. -------------- SHIP Artefacts -------------- (Email artefacts@achaea...
    » shipartefacts
  • 4 YOUR CHARACTER
    ... See a list of defences affecting you. 4.3.1 Life Enhancing Aura Great stuff. All of gRACE. 4.4 Learning Learning your ski...
    » 4_index
  • 5.17 BLOODLINES
    ... Bloodlines are simply a way to tRACE your familial relationSHIPs in such a way that they are officially recorded by Achaea. To join a bloodline or to...
    » bloodlines
  • 20.3 HOUSING
    ...your plot for sale. - Must be standing on the plot. PLOT TRANSFER - Transfers ownerSHIP of your plot to someone else. - Must be standi...
    » housing
  • 19.10.9 CUSTOM PETS
    ...rd to language. NOT HUMANOID: Pets cannot be humanoid, or of a living sentient or near-sentient RACE, known or imagined. Thus no pet could be Tsol'aa...
    » pets
  • 11.19 VASTAR, THE SKYLORD
    ... in the Battle of Nishnatoba against the Triumvirate, and is the spiritual father of the Atavian RACE, having created them ages ago. A second battle...
    » vastar
  • 12.69 Arcadia
    ...Arcadia is the city of origin for the winged RACE of Atavians, created by Vastar, the Skylord. From far off, this shining city of white marble resembl...
    » arcadia
  • 4.13.2 Racial Stats Reference
    ...(See also HELP RACES, HELP <RACE name>) ================================================================= || RACE | Str | Dex | Con | Int | Racia...
    » racestats
  • 23.5 Ship Command
    ... True SHIP command consists in giving all verbal orders. As you speak, your executive officer confirms the order and translates it into specific comma...
    » shipcommand
  • 23.11 Ship Rescues
    ... In rare situations, such as the sudden departure of a SHIP's captain, you may find yourself in need of rescue. This can be done at great cost and und...
    » shiprescues
  • 18.11 Ferries
    ...Several islands lie near enough to the mainland of Sapience that, rather than boarding a SHIP, adventurers may hire a rowboat to quickly ferry them to...
    » ferries
  • 17 EVENTS AND SPECIAL ACTIVITIES
    ...the Genders Egghunt. 17.2.6 XP Events Experience Contests for all! 17.2.7 TumbleRACE Faster than a speeding snail you RACE hith...
    » 17_index
  • 12.35 The Dungeon of the Beastlords
    ...dungeon of the Beastlords. Within it are a number of strange creatures, such as the ophidians, a RACE of noble snake-men, and the Fortress of the Beas...
    » beastlords

  • Copyright © 1997- , Iron Realms Entertainment, All Rights Reserved